Based on our record, Twine seems to be more popular. It has been mentiond 285 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Just in case anyone's interested, https://twinery.org is a pretty great editor and associated tooling for making your own CYOA games. - Source: Hacker News / 9 days ago
How sophisticated your language is depends only on your whim, honestly. Even most automatization solutions like Make or n8n make do with just simple connections between node bubbles, with edges only signifying the execution flow. They balance it out with complex node editors, and values from other blocks are used in templates like how you would write a Nunjucks-templated HTML page. A more gamedev-related example... - Source: dev.to / 3 months ago
There is also twinery or inklewriter for simple text stories with an online authoring option. And Inform7 for full on text adventures, where you write the stories in a declarative manner as plain english. https://twinery.org https://inklewriter.com https://ganelson.github.io/inform-website/. - Source: Hacker News / 4 months ago
Some sort of escape room backbone software that links together all of the hardware according to a script is such a neat idea. It would be so cool to have something like Twine [0] to build out the story graphically, where input/output is via cues to staff/hardware rather than just text on screen. An old boss of mine used to run home-haunts for halloween. (a walk-through haunted house experience scaffolded-up in his... - Source: Hacker News / 5 months ago
> I hoped for an entre genre to form around literary hypertext with diegetic narrative Twine and other interactive fiction engines provide this to some degree, though I think Cyanโs visual aesthetic is also intrinsic to the feel of the games. https://twinery.org. - Source: Hacker News / 6 months ago
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