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MediumMedium is recommended for avid readers seeking a variety of topics ranging from personal development to technology. It's also ideal for writers looking to publish their work to a broad audience and potentially earn revenue through the platform's Partner Program.
Based on our record, Medium seems to be a lot more popular than Twine. While we know about 3081 links to Medium, we've tracked only 285 mentions of Twine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Just in case anyone's interested, https://twinery.org is a pretty great editor and associated tooling for making your own CYOA games. - Source: Hacker News / 10 months ago
How sophisticated your language is depends only on your whim, honestly. Even most automatization solutions like Make or n8n make do with just simple connections between node bubbles, with edges only signifying the execution flow. They balance it out with complex node editors, and values from other blocks are used in templates like how you would write a Nunjucks-templated HTML page. A more gamedev-related example... - Source: dev.to / about 1 year ago
There is also twinery or inklewriter for simple text stories with an online authoring option. And Inform7 for full on text adventures, where you write the stories in a declarative manner as plain english. https://twinery.org https://inklewriter.com https://ganelson.github.io/inform-website/. - Source: Hacker News / about 1 year ago
Some sort of escape room backbone software that links together all of the hardware according to a script is such a neat idea. It would be so cool to have something like Twine [0] to build out the story graphically, where input/output is via cues to staff/hardware rather than just text on screen. An old boss of mine used to run home-haunts for halloween. (a walk-through haunted house experience scaffolded-up in his... - Source: Hacker News / about 1 year ago
> I hoped for an entre genre to form around literary hypertext with diegetic narrative Twine and other interactive fiction engines provide this to some degree, though I think Cyanโs visual aesthetic is also intrinsic to the feel of the games. https://twinery.org. - Source: Hacker News / over 1 year ago
Console vs PC is a red herring since UE games still stutter on consoles, people just notice that less because most games run at 30 fps anyway. You can read Unreal's own blog posts on this and they'll actually explain that this is mostly down to their material system (and game logic/scripts reaching into it) being designed to create nearly infinite shader variations on the fly in response to arbitrary world/game... - Source: Hacker News / about 18 hours ago
I'm no expert on haplogroups either, but cursory googling seems to indicate they are far more numerous and nuanced than the late victorian, scientific-racism derived classifications used today - i.e.: black, white, asian etc. But we don't need to be specialists in population genetics to observe that human cultures interbreed. We can't reliably correlate visible biomarkers with genetic origin, especially in... - Source: Hacker News / about 23 hours ago
I think it's intresting to read about the guy who made yolo, take a look at his website and later, his thoughts about the monster he may have created. https://medium.com/@graham.wallington/the-evolution-of-yolo-joseph-redmons-departure-and-the-ethics-of-computer-vision-66d9b75f0eca https://pjreddie.com/darknet/yolo/. - Source: Hacker News / 2 days ago
One hardly needs to soar to the exalted heights of "mysticism" or any sort of "ineffable qualities" to come into contact with the limitations of LLMs. 1) Models do not perform the functional equivalent of reasoning at all. When we reason, we don't simply babble out textual derivations of prior examples of "reasoning" to which we have been exposed, arrive at a conclusion, then occasionally state an altogether... - Source: Hacker News / 2 days ago
Io_uring, concurrency, TCP, mmap, systems programming Rรฉsumรฉ/CV: https://drive.google.com/file/d/1dQrgGxvun68WMty-m7A-wsR7KF3gxKdU/view?usp=sharing Email: ashishrathour1102@gmail.com GitHub: https://github.com/AasheeshLikePanner Backend and infrastructure engineer focused on systems programming in Go. I build low-level infrastructure from scratch and benchmark it honestly. Recent projects: vase โ a pub/sub broker... - Source: Hacker News / 7 days ago
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