
Bubble.io
Android Studio
AppyPie AppMakr
BuildFire
Kodular
Xamarin.Android
RAD Studio
Powerful but easy to use, drag-and-drop mobile app builder.

Keygen
The simplest way to license your app.
Which is more popular?
Based on our record, Thunkable should be more popular than Keylight.dev. It has been mentioned 10 times since March 2021.
Website, pricing, platforms and company facts side by side.
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| Website | thunkable.com | keylight.dev |
| Pricing | — | |
| Platforms | — | |
| Company | — | Startup from Belgium · 1 - 9 employees · 2026 |
| Listed in |
In their own words, as submitted to SaaSHub.


No description of Thunkable yet.
Keylight sits between your payment provider and your app. Licenses, activations, customers, and usage all live here. Switch providers, or run several, without shipping a new build.
What each product offers, as listed by its team.


Possible disadvantages
An editorial look at what each product does well and who it suits.


Overall verdict
Why this product is good
Recommended for
Beginners in app development, educators introducing app creation, small startups looking for rapid prototyping, and non-technical entrepreneurs interested in building mobile applications.
Overall verdict
Why this product is good
Recommended for
Walkthroughs and reviews on video.
What is Thunkable X?
More videos
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How often each product is chosen within a category, 0–100% relative to the other.


As answered by people managing Thunkable and Keylight.dev.
Keylight.dev's answer:
Keylight keeps app licensing separate from payments. You can use Stripe, Paddle, Lemon Squeezy, Polar, Gumroad, or your own checkout without tying your app to one provider.
It handles license keys, device activations, trials, free tiers, offline access, grace periods, and signed license state through one SDK.
Keylight.dev's answer:
My goal is to make all apps work with Keylight. So all of your licenses, from any types of apps, is going through Keylight for analytics, customer portal, support, ...
Most licensing tools are bundled into a payment provider. Keylight is built as an independent licensing layer.
That means you can change payment providers, sell through multiple platforms, or change your pricing model without rebuilding licensing inside your app.
It also gives developers a ready-made SDK and dashboard instead of requiring them to build and maintain their own licensing backend.
Keylight.dev's answer:
Keylight is primarily built for independent developers and software companies selling apps directly to customers.
Its main audience includes:
macOS and iOS developers Web app and SaaS developers Developers selling outside app stores Teams migrating from a payment provider’s built-in licensing Developers who need trials, device limits, offline access, and license analytics
Keylight.dev's answer:
Keylight started because I kept rebuilding the same licensing systems for different apps: license keys, trials, activations, offline access, device changes, and all the edge cases that come with them.
I also did not want licensing to be controlled by whichever payment provider an app happened to use.
So I built Keylight as a standalone layer between the app and the payment provider. Payment platforms send events to Keylight, and the app receives one consistent license state through the SDK.
Keylight.dev's answer:
That's confidential.
Keylight.dev's answer:
Swift and Swift Package Manager for the Apple SDK Rust SDK / JS SDK / C# SDK / C++ SDK TypeScript React Next.js Stripe Connect and payment-provider webhooks Cryptographic signatures for secure, offline-capable licenses REST APIs for application and provider integrations
Share your experience with using Thunkable and Keylight.dev. For example, how are they different and which one is better?
External articles and on-site reviews we used to compare the two products.


Thunkable is a mobile application development platform that allows users to create apps on Android or iOS without having any coding skills. It consists of a drag-and-drop interface which makes it easier to use by anyone.
In the Free Version of Thunkable, You can make a maximum of 10 posts with 200 MB of storage, Don't create a Good Project in the free version because Your project is available in public So that anyone can use it. If...
With testing out Thunkable with a friend, it's a bit of s learning curve at first, but once you get used to the platform, there's a lot of potential to build awesome projects. What I do like that they have done is...
Recommendations tracked on public social media and blogs since March 2021.


Best for: Education, prototyping, and MVPs Thunkable uses a drag-and-drop interface to let anyone build native mobile apps, even without prior experience. - Source: dev.to / over 1 year ago
Thunkable is a no-code platform designed specifically for mobile apps. From native iOS to Android, this tool delivers. Even my grandma could probably use this… if she stopped baking long enough to try. - Source: dev.to / over 1 year ago
Thunkable - Create beautiful and powerful mobile apps without code. - Source: dev.to / about 2 years ago
You don't want to hand-roll Ed25519 and lease parsing. Most licensing SDKs hide this behind a couple of calls. With Keylight, for example, the offline path collapses to: activate once, then a local checkOnLaunch() that verifies the lease... - Source: dev.to / 3 months ago
Full disclosure: I now build Keylight, so weigh this accordingly — I'm telling you the seam it's designed for, not that it wins every row. - Source: dev.to / 3 months ago
Full docs and the free tier are at keylight.dev. If you're on Tauri or Electron instead of native Swift, the same SDK pattern exists in JS/Rust. - Source: dev.to / 3 months ago
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