
StackBlitz
CodeSandbox
replit
CodePen
GitHub Codespaces
Glitch
JSFiddle
CodeTasty
Backloggery
Rawg
HowLongToBeat
ratehouse
Grouvee
Glitchwave
My Game Collection
Completionator
StackBlitz
BackloggeryI've started using this as my main IDE for new projects when I'm trying things out. If it keeps getting better at the rate it has been, it'll be even better than coding locally.
Based on our record, StackBlitz should be more popular than Backloggery. It has been mentiond 112 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Managing reactive state and dependent computations in JavaScript can get complex, especially when combining asynchronous and synchronous data. RS-X is a library that allows you to bind expressions to plain objects and makes the parts of the model used by those expressions fully reactive. Dependent computations automatically update when the underlying data changes. RS-X is framework-agnostic. While it can drive UI... - Source: Hacker News / 5 months ago
I like htmx, LiveView, React and Solid. They are great at different points, so I try to combine them in Solv (Stateless Offline-capable LiveView) and write a prototype to show the benefits. Solv's main idea is that stateless servers keep client's state in a volatile cache. It enables server components that are also interactive, which is best of both worlds between LiveView and htmx. Then fine-grained reactivity is... - Source: Hacker News / 8 months ago
I like htmx, LiveView, React and Solid. They are great at different points, and this is a prototype trying to combine them. Solv's main idea is that stateless servers keep client's state in a volatile cache. It enables server components that are also interactive, which is best of both worlds between LiveView and htmx. Then fine-grained reactivity is added to achieve efficient DOM updates + minimal payload size.... - Source: Hacker News / 8 months ago
In the code editor tab (powered by StackBlitz), navigate to the env.ts file and enter your OpenAI key. Run npm run generate in the terminal to see how @autoview generates TypeScript frontend code from example schemas derived from both TypeScript types and OpenAPI documents. - Source: dev.to / over 1 year ago
URL: https://stackblitz.com What it does: An online IDE for coding, previewing, and deploying web apps instantly. Why it's great: Rapidly spin up projects without local setups โ great for experimentation. - Source: dev.to / over 1 year ago
I use Backloggery which is more aimed towards playing the games you have and clearing your backlog. Source: about 3 years ago
I havent used all these, so your milage may vary, but I was looking for a similar thing not long ago. Https://www.backloggd.com Https://rawg.io Https://wetheplayers.com Https://www.grouvee.com/ Https://gamelib.app/explore Https://backloggery.com/ Https://playnite.link/ There's also just using a spreadsheet, or Notion with a good template. Source: about 3 years ago
There are websites like howlongtobeat.com or backloggery.com that let you track individual game status. You can write down ratings or when you started/finished a game and it tracks that. I've used backloggery.com for 10+ years so it was really easy to grab the dates I played Trails with it. Source: over 3 years ago
For game tracking, try The Backloggery! Source: over 3 years ago
People often use sites like HowLongToBeat, Backloggery, or Backloggd. Source: over 3 years ago
CodeSandbox - Online playground for React
Rawg - Video game discovery powered by you!
replit - Code, create, andlearn together. Use our free, collaborative, in-browser IDE to code in 50+ languages โ without spending a second on setup.
HowLongToBeat - How long does it take to beat your favorite games?
CodePen - A front end web development playground.
ratehouse - The comprehensive media database for music, movies, tv shows, books, games, and podcasts.