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Compress and compare images with different codecs, right in your browser

Which is more popular?
Based on our record, Squoosh seems to be a lot more popular than raylib. While we know about 201 links to Squoosh, we've tracked only 7 mentions of raylib.
Website, pricing, platforms and company facts side by side.
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| Website | squoosh.app | raylib.com |
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What each product offers, as listed by its team.


Possible disadvantages
Possible disadvantages
An editorial look at what each product does well and who it suits.


Overall verdict
Why this product is good
Recommended for
Web developers, designers, bloggers, and anyone needing to optimize images for the web, particularly those concerned about maintaining image quality while reducing file size.
No analysis of raylib yet.
Walkthroughs and reviews on video.
Jumbo Squoosh-o’s Review! #SLIMESTAGRAM #JumboSquooshos
More videos
Raylib 3.0 Released -- The Best Way to Learn C or C++ Game Development*
More videos
How often each product is chosen within a category, 0–100% relative to the other.


Share your experience with using Squoosh and raylib. For example, how are they different and which one is better?
External articles and on-site reviews we used to compare the two products.


The only negative thing about this web app, is that it's not clear which formats are supported in which browsers.
I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days...
Recommendations tracked on public social media and blogs since March 2021.


It often comes down to compat, and developer requests. Personally I find in-browser encoding for images inadequate, because it doesn't expose enough options. When we built https://squoosh.app/, we exposed the browser encoders for... - Source: Hacker News / 24 days ago
Its a fun challenge. I used https://squoosh.app to make a pretty good one. Mostly just a resize and then OxiPNG for compression. Managed a 124x62 black/white image. OP has a resolution of 195x53, so I had very similar, but slightly worse... - Source: Hacker News / 3 months ago
Use a free tool like Squoosh (by Google) to batch convert your existing images to WebP. - Source: dev.to / 4 months ago
You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2,... - Source: dev.to / over 1 year ago
It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 3 years ago
I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: almost 4 years ago
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