The tool for remote teams to build a social presence in the online environment to work, chill and build trust. SpatialChat has been used by 4 million people across the globe and counts Ivy League Universities, S&P companies, and notable NGOs as clients.
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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than SpatialChat. While we know about 198 links to Unity, we've tracked only 19 mentions of SpatialChat. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
SpatialChat is kind of supercharged Zoom for remote teams, which works kind of as digital workspace for collaborative video chat. It has breakout rooms, the stage for all-hands and the workplace to collaborate with multi-screensharing, Miro and google docs embed. You may want to try this (https://spatial.chat). Source: almost 2 years ago
Add my two cents here. We use remote office tools for our daily communications (stand-ups, brainstorm sessions, design reviews) https://spatial.chat/ We used to switch at 1-1 calls to Meets, but now people mostly stay at SpatialChat as well. Source: almost 2 years ago
Then use a video conferencing to have a chat. I prefer https://spatial.chat I load up some music from YouTube. Always have a fallback topic to chat about. Source: over 2 years ago
Noon and many other fabulous speakers will be performing for you on the 10th of September, moreover you will have a great chance to discuss all your questions during the "live" Q&A in SpatilChat! Move your bubble closer ;). - Source: dev.to / over 2 years ago
He will be performing on the 10th of September at 15.25 CEST at Happiness Track, and don't forget to join Thomas at his Q&A at SpatialChat. - Source: dev.to / almost 3 years ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / 11 days ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / about 1 month ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 7 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 7 months ago
Gather Town - Spatial video-chat worlds for work and play
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