Based on our record, Socket.io seems to be a lot more popular than SocketCluster. While we know about 734 links to Socket.io, we've tracked only 11 mentions of SocketCluster. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In line 32 we have the socket.io editaData event which handles data editing in the server. When the user clicks edit in the client, the server searches for the data using the findIndex method. If it exists it updates the data in the crudData array then it broadcasts the edited data to the client. - Source: dev.to / 3 months ago
Tools like Socket.IO and WebSockets significantly simplify the implementation of real-time communication between client and server. - Source: dev.to / 3 months ago
To capture the test execution status, I wrote a custom karma reporter(a good resource) with which I was able to emit the test execution status back to the vscode extension. I am using socket.io to do this communication. - Source: dev.to / 4 months ago
Building such experiences is already possible, using libraries such as socket.io and React Together. This blog post explains how to easily add real-time collaboration to an existing React app, using React Together. - Source: dev.to / 4 months ago
Complexity: WebSockets require you to handle connection lifecycle events, such as errors and reconnections. While the code example I provided could suffice for simple use cases, more complex use cases might arise, like automatic reconnection and queueing messages sent by the client when the connection wasn't open. For that, you can either extend this code or use an external library like react-use-websocket for a... - Source: dev.to / 6 months ago
The problem with HTTP2 is that the server-push aspect was tacked on top of an existing protocol as an afterthought. Also, because HTTP is a resource transfer protocol, it adds a whole bunch of overheads like request and response headings which aren't always necessary but add to processing time. The primary purpose of HTTP2 was to allow servers to preemptively push files/resources to clients to avoid round-trip... - Source: Hacker News / 21 days ago
For WebSockets, using SocketCluster (https://socketcluster.io), it's possible to queue up all requests from the same client and then detect and respond to high backpressure spikes (e.g. By disconnecting the client and/or recording the incident). You can combine different approaches like limiting the number of connections from a single IP within a certain timeframe and also limiting the backpressure. The ability to... - Source: Hacker News / 8 months ago
I never fully understood the need for back end message queues TBH. You can just poll the database or data store every few seconds and process tasks in batches... IMO, the 'real time' aspect was only ever useful for front end use cases for performance reasons since short polling every second with HTTP (with all its headers/overheads) is prohibitively expensive. Also, HTTP long polling introduces some architectural... - Source: Hacker News / 11 months ago
Recently, I added an AI-generated soundtrack to my open source project's home page https://socketcluster.io/ It seems unconventional at first but I distinctly remember about a decade ago when Adobe Flash was still broadly supported, many Flash websites had soundtracks. I think the reason why regular HTML websites didn't have them was because it was difficult to implement and internet was much slower so they had to... - Source: Hacker News / about 1 year ago
I wrote an async/await stream library for JavaScript/Node.js which supports backpressure management. It's heavily tested and used as part of SocketCluster (pub/sub SDK) https://socketcluster.io/. - Source: Hacker News / about 1 year ago
Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.
PubNub - PubNub is a real-time messaging system for web and mobile apps that can handle API for all platforms and push messages to any device anywhere in the world in a fraction of a second without having to worry about proxies, firewalls or mobile drop-offs.
Pusher - Pusher is a hosted API for quickly, easily and securely adding scalable realtime functionality via WebSockets to web and mobile apps.
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SignalR - SignalR is a server-side software system designed for writing scalable Internet applications, notably web servers.
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