Scalability
SocketCluster is designed to be highly scalable, allowing the creation of distributed systems that can handle massive real-time workloads by leveraging multi-core servers and multiple machines.
Real-time Performance
SocketCluster provides low-latency, real-time two-way communication between clients and servers, which is ideal for applications requiring instant data exchange.
Flexibility
It supports a wide range of protocols and languages, which allows developers to create versatile and powerful WebSocket-based applications. It also allows for custom authentication and middleware.
Resilience
Offers automatic reconnections and failover mechanisms, which enhance system reliability and uptime by managing connection interruptions gracefully.
Pub/Sub Model
The built-in publish/subscribe model simplifies message broadcasting to multiple clients and is useful for applications like chat or collaborative tools.
Community and Support
SocketCluster has an active community and good documentation, which helps developers find resources, tutorials, and support through discourse and GitHub.
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The problem with HTTP2 is that the server-push aspect was tacked on top of an existing protocol as an afterthought. Also, because HTTP is a resource transfer protocol, it adds a whole bunch of overheads like request and response headings which aren't always necessary but add to processing time. The primary purpose of HTTP2 was to allow servers to preemptively push files/resources to clients to avoid round-trip... - Source: Hacker News / 19 days ago
For WebSockets, using SocketCluster (https://socketcluster.io), it's possible to queue up all requests from the same client and then detect and respond to high backpressure spikes (e.g. By disconnecting the client and/or recording the incident). You can combine different approaches like limiting the number of connections from a single IP within a certain timeframe and also limiting the backpressure. The ability to... - Source: Hacker News / 8 months ago
I never fully understood the need for back end message queues TBH. You can just poll the database or data store every few seconds and process tasks in batches... IMO, the 'real time' aspect was only ever useful for front end use cases for performance reasons since short polling every second with HTTP (with all its headers/overheads) is prohibitively expensive. Also, HTTP long polling introduces some architectural... - Source: Hacker News / 11 months ago
Recently, I added an AI-generated soundtrack to my open source project's home page https://socketcluster.io/ It seems unconventional at first but I distinctly remember about a decade ago when Adobe Flash was still broadly supported, many Flash websites had soundtracks. I think the reason why regular HTML websites didn't have them was because it was difficult to implement and internet was much slower so they had to... - Source: Hacker News / about 1 year ago
I wrote an async/await stream library for JavaScript/Node.js which supports backpressure management. It's heavily tested and used as part of SocketCluster (pub/sub SDK) https://socketcluster.io/. - Source: Hacker News / about 1 year ago
If redis doesn't satisfy your requirements or you're unable to make it work using adaptor, SocketCluster is a great package for this https://socketcluster.io/. Source: almost 2 years ago
Interesting how this feature set is pretty much exactly the same as offered by SocketCluster https://socketcluster.io/. - Source: Hacker News / about 2 years ago
This resonates with me 100%. Every bit of unhappiness I've felt in my career so far has been caused by a bad manager. The main issue for me has been the final point you mentioned about "Imposed artificial limitations" - I cannot tell you the number of times that I've been forced to use an inefficient tool or do something in a sub-optimal or downright incorrect way (knowing that it would have to be re-written... - Source: Hacker News / over 2 years ago
The two best lightweight solutions I have worked with are SocketCluster and NATS. SocketCluster is used to build out a custom backend that scales very well. NATS would be used as a central pub/sub system. If you need queueing, you'll need to add additional services like Redis. Source: almost 3 years ago
In the homepage for SocketCluster it is mentioned that it is a Highly scalable pub/sub and RPC framework optimized for async/await. However in the documentation I have not found anything related to RPC. Am I interpreting anything wrong here? Source: about 3 years ago
SocketCluster is a highly scalable framework and a real-time HTTP server engine that enables you to build multi-process, real-time servers using all of the available CPU cores at once. With SocketCluster, the backend avoids running the Node.js server as a single thread, working more efficiently and remaining resilient. - Source: dev.to / over 3 years ago
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This is an informative page about SocketCluster. You can review and discuss the product here. The primary details have not been verified within the last quarter, and they might be outdated. If you think we are missing something, please use the means on this page to comment or suggest changes. All reviews and comments are highly encouranged and appreciated as they help everyone in the community to make an informed choice. Please always be kind and objective when evaluating a product and sharing your opinion.