
Slic3r
MatterControl
Cura
IceSL
FreeCAD
PrusaSlicer
Blender
Onshape
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
Wick Editor
awesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop seems to be a lot more popular than Slic3r. While we know about 78 links to GDevelop, we've tracked only 3 mentions of Slic3r. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I split my Boba Fett helmet STL in Slic3r. It was incredibly easy to split the file into 8 parts. The top and bottom halves split at the visor line, then split those pieces into halves and then halves again so they will fit on the bed. Source: about 4 years ago
Try using a diffent slicer. Either cura or slic3r. Source: almost 5 years ago
I use Slic3r where the preview is quite easy to get, but the configuration might be a bit scary to get done (although the defaults are reasonable) as you want to try with adding or removing support material. Source: about 5 years ago
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / over 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
MatterControl - MatterControl is a free, open source app that lets you organize and manage your 3D prints.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Cura - Cura aims to be a end solution for personal 3D printing with RepRap based machines.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
IceSL - Welcome to IceSL!
Unity - The multiplatform game creation tools for everyone.