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Based on our record, Scratch should be more popular than Pro Git. It has been mentiond 578 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
What I wonder is: why has nobody noticed that code editors lack a concept of 0? When you're writing code, you can express any concept except that of an unfilled hole. We've rearranged every part of the coding process in a twisted-up way, all for the lack of a way to express lack. If you want to be more clear about what I mean, look to tools which can express holes like https://scratch.mit.edu and https://hazel.org. - Source: Hacker News / 8 days ago
Sounds like Scratch: https://scratch.mit.edu/. - Source: Hacker News / 3 months ago
The average house in the UK now has 1.3 laptops. https://www.theguardian.com/technology/2015/apr/09/online-all-the-time-average-british-household-owns-74-internet-devices A windows laptop from today is vastly easier to code on that a C64 or whatever. Most houses would have an internet connection as well so they can get to all sorts of things. A Raspberry Pi is probably something richer kids get to play with. Have... - Source: Hacker News / 3 months ago
No syntax error editing seems like https://scratch.mit.edu/. - Source: Hacker News / 6 months ago
My 2c from lots of remote math tutoring, and one coding-for-fun middle school student: - student motivation is everything. Hard to motivate thru a screen and with cameras off. Hard to keep them engaged or recognize if they're engaged. Less of an issue with adult students. - reduce friction for students as much as possible. Ideally one web tool, zero installs. Prefer tools with few failure modes, and have fallbacks... - Source: Hacker News / 7 months ago
Have you ever read any of the introductory material that the git project itself maintains for teaching how to use the tool? - https://git-scm.com/docs/gittutorial - https://git-scm.com/docs/giteveryday - https://git-scm.com/docs/gitworkflows - https://git-scm.com/docs/gitfaq - https://git-scm.com/cheat-sheet Or if you want to sit down and really learn the nuts and bolts - https://git-scm.com/book/en/v2. - Source: Hacker News / about 1 month ago
I was uncomfortable with git until I read (the first 3 chapters of) the pro git book ( free here : https://git-scm.com/book/en/v2 ). It provides a great mental model of how git works under the hood. The UI of git - for better or worse - directly reflects its internals. And when I understood them, everything clicked into place. - Source: Hacker News / about 2 months ago
This reminds me of a passage from the book "Pro Git". "Here’s an example to give you an idea of what it would take to get a SHA-1 collision. If all 6.5 billion humans on Earth were programming, and every second, each one was producing code that was the equivalent of the entire Linux kernel history (6.5 million Git objects) and pushing it into one enormous Git repository, it would... - Source: Hacker News / 4 months ago
If you want to go deeper into how Git actually works, the Pro Git book is the best resource out there. It is free to read online at https://git-scm.com/book/en/v2 and covers everything from basics to advanced internals. I highly recommend it if you really want to master Git. - Source: dev.to / 4 months ago
The relevant XKCD comic https://xkcd.com/1597/ FWIW I too was once a "memorised a few commands and that was it" type of dev, then I read 3 chapters of the Git book https://git-scm.com/book/en/v2 (well really two, the first chapter was a "these are things you already know") and wow did my life with git change. - Source: Hacker News / 5 months ago
Code.org - Code.org is a non-profit whose goal is to expose all students to computer programming.
Learn Git Branching - "Learn Git Branching" is the most visual and interactive way to learn Git on the web; you'll be challenged with exciting levels, given step-by-step demonstrations of powerful features, and maybe even have a bit of fun along the way.
Godot Engine - Feature-packed 2D and 3D open source game engine.
GitHub - Originally founded as a project to simplify sharing code, GitHub has grown into an application used by over a million people to store over two million code repositories, making GitHub the largest code host in the world.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.
GitHub Desktop - GitHub Desktop is a seamless way to contribute to projects on GitHub and GitHub Enterprise.