Ray.so
Carbon
Codeimg.io
Snappify
Karbonized
Codespace
30 seconds of code
kod.so
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
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Based on our record, Phaser should be more popular than Ray.so. It has been mentiond 129 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I share code snippets on LinkedIn and Twitter fairly often. Plain screenshots get scrolled past. Ray.so takes the same code and wraps it in a clean dark card with syntax highlighting. The difference in engagement is measurable. Same content, better presentation โ more clicks, more reads, more followers. Best for: Twitter/LinkedIn code posts, portfolio screenshots My go-to theme: Midnight with a dark window... - Source: dev.to / 3 months ago
Then I tried the free classics - Ray.so and Carbon.now.sh. - Source: dev.to / 4 months ago
Turn your code into beautiful, shareable images in seconds. ๐ https://ray.so. - Source: dev.to / 11 months ago
Visit Ray.so, paste your code, and select your preferred settings. - Source: dev.to / almost 2 years ago
Ray.so is a great website for creating beautiful images of code, and there is a community extension that adds a command directly into Raycast to create a snapshot of whatever code you have selected. - Source: dev.to / almost 2 years ago
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / about 2 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 3 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 8 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 11 months ago
Carbon - Create and share beautiful images of your source code.
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
Codeimg.io - Create and share images of your source code
Unity - The multiplatform game creation tools for everyone.
Snappify - snappify is a great tool to create and adjust beautiful code snippets easily.
Godot Engine - Feature-packed 2D and 3D open source game engine.