Armor Paint might be a bit more popular than Quixel Suite. We know about 18 links to it since March 2021 and only 18 links to Quixel Suite. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
- All works made by me in Blender(modelling, lighting, cloth simulations, sculpting, simple rigging etc) and rendered in Cycles, sometimes using third-party (purchased or copyleft) materials for secondary objectives (such as bottles on background etc) from 3dsky.com Poliigon.com quixel.com. Source: about 1 year ago
Hey man its moss from aixterior.com but I think you can find nice grass on quixel.com for free too :). Source: about 1 year ago
It could also be done with a PBR material with displacement. Quixel mixer is a great tool for that: https://quixel.com/. Source: over 1 year ago
I mean Quixel came out of Pakistan. That's pretty big. Source: over 1 year ago
I'm saying it's weird that you think bespoke crates are what makes a AAA game, it's also weird that you think AAA games don't use asset libraries. Source: over 1 year ago
I am glad people are working on it!! Have you seen Kha by any chance? It has similar goals. I find it quite awesome, but it won't gain mass adoption for a bunch of reasons. https://github.com/Kode/Kha, which is utilised by ArmorPaint https://armorpaint.org. I also use Zui for my own bespoke 2D game engine. I find this tech and tooling really quite amazing (just look at how little source code Zui has) given just... - Source: Hacker News / about 1 month ago
A lot of people use Substance Painter (or other tools - thinking of trying out Armor Paint at some point) to make the textures separately after making the mesh and UVs in Blender. It's definitely possible to do texturing and so on within Blender as well, but I personally haven't found a good workflow for this yet for producing high-quality results. Source: 9 months ago
One of the best examples of this is Armorpaint an open source texture painting tool. Source: about 1 year ago
ArmorPaint - haven't used that one, but it looks promissing. Source: about 1 year ago
- Snowrunner Game - from either steam or epic games - Text Editor - I use atom from GitHub (https://atom.io/) - 3D modelling Software - I use Blender (https://www.blender.org/download/) - Texturing Software - I use ArmorPaint (https://armorpaint.org/) - Image Software that can open and edit tga files - I use Affinity Designer (https://affinity.serif.com/en-gb/designer/) - File zip Software - I use 7zip... Source: over 1 year ago
Substance Designer - Substance Designer is a node-based non-destructive application for material authoring.
Quixel Mixer - Mixer is a PBR creation suite that uses brushes and non-destructive layering to generate all types of maps.
PixPlant - A complete solution for repeating textures and 3D maps. Save a lot of texturing time with PixPlant!
3D-Coat - 3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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Substance 3D Painter - Substance 3D Painter has the tools you need to texture your 3D assets, from advanced brushes to Smart Materials that automatically adapt to your model. Breathe life into your art.