I am glad people are working on it!! Have you seen Kha by any chance? It has similar goals. I find it quite awesome, but it won't gain mass adoption for a bunch of reasons. https://github.com/Kode/Kha, which is utilised by ArmorPaint https://armorpaint.org. I also use Zui for my own bespoke 2D game engine. I find this tech and tooling really quite amazing (just look at how little source code Zui has) given just... - Source: Hacker News / 25 days ago
A lot of people use Substance Painter (or other tools - thinking of trying out Armor Paint at some point) to make the textures separately after making the mesh and UVs in Blender. It's definitely possible to do texturing and so on within Blender as well, but I personally haven't found a good workflow for this yet for producing high-quality results. Source: 9 months ago
One of the best examples of this is Armorpaint an open source texture painting tool. Source: about 1 year ago
ArmorPaint - haven't used that one, but it looks promissing. Source: about 1 year ago
- Snowrunner Game - from either steam or epic games - Text Editor - I use atom from GitHub (https://atom.io/) - 3D modelling Software - I use Blender (https://www.blender.org/download/) - Texturing Software - I use ArmorPaint (https://armorpaint.org/) - Image Software that can open and edit tga files - I use Affinity Designer (https://affinity.serif.com/en-gb/designer/) - File zip Software - I use 7zip... Source: over 1 year ago
ArmorPaint is supposed to be pretty cool. If you want to make more procedural materials, MaterialMaker seems decent. I was actually starting to write my own app until I found that one. Source: almost 2 years ago
I just found this free open source software that seems to do justice to be a substitute to Substance Painter: https://armorpaint.org/. Source: almost 2 years ago
You can try Armorpaint If you don't want to pay the 16$ for it, you can compile the program yourself, there's at least one tutorial on YouTube in how to do it. Source: over 2 years ago
Use programs like ArmorPaint (https://armorpaint.org/) or Substance Painter (https://www.substance3d.com/) to actually make complete materials. Source: over 2 years ago
There is Quixel Mixer (some commercial restrictions as it's part of Unreal family) (https://quixel.com/mixer) and totally free Armor Paint (https://armorpaint.org/). Source: over 2 years ago
Procedural materials are either created in the Game engine directly, or with Tools like Adobe Substance Designer or Material Maker (free and open source, made with Godot). Material Maker exports directly to the Godot ready format .tres. Check out u/Arnklit youtube channel for a short playlist on Material Maker. If texture painting in Blender is too cumbersome for you, most game artists probably would use Adobes... Source: over 2 years ago
You could, instead, use one of the 3D Painter add-ons that you can get in Blender Marketplace, or look at another alternative ArmorPaint. Source: over 2 years ago
You could look into either Quixel Mixer https://quixel.com/mixer, Armor Paint https://armorpaint.org/, or 3D Coat https://3dcoat.com/. Source: over 2 years ago
There is also https://armorpaint.org/ that is free but to get the free version you'll need to download the repo from github https://github.com/armory3d/armorpaint compile it yourself. Source: almost 3 years ago
What about Armor Paint or even Quixel Mixer ? Source: almost 3 years ago
- MVCoconut[4] also allow to bind to various front-ends : Dom, React, React-native There is always a degree of lock-in depending on the path you choose, but having a cross platform base for logic and glue is a nice feature. [1] https://armorpaint.org/. - Source: Hacker News / almost 3 years ago
You can use snap store from canonical. Flathub is working on paid apps support, something called flatpak-transaction. Or you can host your binary in your own website. Actually, you can sell a software even if it is opensource. Check out Armorpaint (Similar to Substance Painter) and Zrythm (DAW). They are both opensource software but you need to buy the binary version from their websites. You can also build those... Source: about 3 years ago
ArmorPaint: An open source physically-based texture painting software\ (4 comments). Source: about 3 years ago
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