Software Alternatives, Accelerators & Startups

QuickJS VS CrossBridge

Compare QuickJS VS CrossBridge and see what are their differences

QuickJS logo QuickJS

Application and Data, Build, Test, Deploy, and JavaScript Compilers

CrossBridge logo CrossBridge

CrossBridge is the open-source version of Adobe FlasCC (formerly the Alchemy project).
  • QuickJS Landing page
    Landing page //
    2021-08-20
  • CrossBridge Landing page
    Landing page //
    2019-11-06

QuickJS features and specs

  • Lightweight
    QuickJS is designed to be lightweight with a small footprint, making it easy to embed in applications and suitable for resource-constrained environments.
  • Fast Startup Time
    QuickJS offers very fast startup times, which can be beneficial for applications that require quick script execution without a long initialization period.
  • Full ES2020 Support
    QuickJS supports the full ES2020 specification, providing modern JavaScript features and syntax, which is advantageous for developers who want to use the latest JavaScript features.
  • Embeddability
    Being easy to integrate into other applications or systems, QuickJS provides a simple C API, which facilitates embedding it in various software and platforms.
  • Single File Distribution
    QuickJS can be distributed as a single file, simplifying packaging and distribution without needing external dependencies.
  • Memory Efficiency
    Its memory efficient design allows QuickJS to run scripts in environments with limited memory resources, making it suitable for IoT devices and embedded systems.

Possible disadvantages of QuickJS

  • Limited Ecosystem
    QuickJS, being a relatively new and niche project, has a smaller ecosystem compared to more established JavaScript engines like V8, which means fewer libraries and community resources are available.
  • Performance
    While QuickJS is efficient, it may not deliver the same high-performance execution as more mature engines like V8, especially in applications requiring intensive computational processing.
  • Lack of Long-term Support
    QuickJS may not have the same level of long-term support and ongoing development as larger projects maintained by large companies or communities.
  • Single-threaded
    QuickJS runs in a single thread, which can be a limitation for applications that require multithreading support for parallel processing.
  • Limited Debugging Tools
    Compared to more popular JavaScript engines, QuickJS has fewer debugging tools and integrations, which might make development and troubleshooting more challenging.

CrossBridge features and specs

No features have been listed yet.

QuickJS videos

QuickJS - IO, axios, redaxios, fetch

CrossBridge videos

No CrossBridge videos yet. You could help us improve this page by suggesting one.

Add video

Category Popularity

0-100% (relative to QuickJS and CrossBridge)
Text Editors
100 100%
0% 0
Email Marketing
0 0%
100% 100
IDE
70 70%
30% 30
Application And Data
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, QuickJS should be more popular than CrossBridge. It has been mentiond 43 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

QuickJS mentions (43)

  • The many, many, many JavaScript runtimes of the last decade
    I see a few mentions of QuickJS, but they all refer to the fork of Bellard's QuickJS https://bellard.org/quickjs/, which I think deserves a mention. It seems to be still active (last release 2025-04-26, GitHub mirror at https://github.com/bellard/quickjs shows some activity). - Source: Hacker News / 2 months ago
  • SQLite JavaScript: Extend your database with JavaScript
    This is a fantastic approach. BTW, it looks like the js engine is "QuickJS" [0]. (I'm not familiar with it myself.) I like it because sqlite by itself lacks a host language. (e.g., Oracle's plsql, Postgreses pgplsql, Sqlserver's t-sql, etc). That is: code that runs on compute that is local to your storage. That's a nice flexible design -- you can choose whatever language you want. But quite typically you... - Source: Hacker News / 4 months ago
  • Servo in 2024: stats, features and donations
    And some lightweight alternatives like Bellard's QuickJS (https://bellard.org/quickjs/) in C and Kiesel (https://kiesel.dev/) in Zig. - Source: Hacker News / 8 months ago
  • Building Static HTML Pages with JSX Server-Side Rendering
    Built on a highly optimized JavaScript runtime powered by QuickJS, Query offers fast startup times and efficient execution. Its built-in caching mechanism further enhances performance by storing function responses, reducing database load and latency. This focus on speed makes Query a standout choice for server-side rendering, especially in applications with many components. - Source: dev.to / 9 months ago
  • Lua Is So Underrated
    Which JS VMs have you tried embedding? People in this thread have suggested https://github.com/Moddable-OpenSource/moddable, and https://duktape.org/, but I haven't tried any of them. - Source: Hacker News / 9 months ago
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CrossBridge mentions (8)

  • WASM Wayland Web (WWW)
    Wrong, Flash was in the process of doing exactly that. https://adobe-flash.github.io/crossbridge/ Before asm2js was even an idea, Unreal compiled to Flash via CrossBridge. https://www.youtube.com/watch?v=xzyCTt5KLKU https://www.youtube.com/watch?v=ZmZS7B1pLWg To this day, with exception of maybe PlayCanvas, there are hardly any tools that can match the same developer experience for WebGL, almost 15 years later. - Source: Hacker News / 7 months ago
  • Snappy UIs with WebAssembly and Web Workers
    Already offered by PNaCL, and CrossBridge, in 2010. https://adobe-flash.github.io/crossbridge/ Still waiting for those wonderful WebAssembly + WebGL games that can match Infinity Blade for iOS from 2010, the game Apple used to show off iOS GL ES 3.0 capabilities. - Source: Hacker News / about 2 years ago
  • Ambient: The Multiplayer Game Engine
    Historical note, it was originally done as UE3 to Flash C++ Crossbridge / Stage 3D, the WebGL version came later. https://www.shacknews.com/article/72813/epic-releases-epic-citadel-unreal-engine-demo-in-flash "Unreal Engine 3 Support for Adobe Flash Player - Epic Citadel" -- https://www.youtube.com/watch?v=xzyCTt5KLKU https://help.adobe.com/en_US/as3/dev/WSF24A5A75-38D6-4a44-BDC6-927A2B123E90.html. - Source: Hacker News / over 2 years ago
  • Get started with GPU Compute on the web
    It is basically Flash, but now it is standard, so everyone is happy. https://adobe-flash.github.io/crossbridge/ https://youtu.be/xzyCTt5KLKU. - Source: Hacker News / about 3 years ago
  • WebGL Water
    Easy, so many reasons beyond just blaming Apple, - WebGL is a subset of ES 3.0, when the hardware can do GL 3.2 - WebGPU, when it arrives sometime during 2022, it will be a 1.0 MVP of the features from Metal, Vulkan and DX 12, with yet another shading language that looks like a mix of C++/HLSL/Rust, WGSL. - Lack of tooling, to debug WebGL you have basically to debug the browser process and try to track down your... - Source: Hacker News / almost 4 years ago
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What are some alternatives?

When comparing QuickJS and CrossBridge, you can also consider the following products

Sciter - Embeddable HTML/CSS/script engine

Tiny C Compiler - The Tiny C Compiler is an x86, x86-64 and ARM processor C compiler created by Fabrice Bellard.

ACE (Ajax Code Editor) - Focused and built towards coders, web designers, and web builders, ACE (Ajax Code Editor) can help...

Pelles C - Pelles C for Windows

Emscripten - Emscripten is an LLVM to JavaScript compiler.

WebContainers.io - Build the future of web based coding experiences, from interactive tutorials to instant production-ready dev environments.