
Which is more popular?
Based on our record, raylib should be more popular than PyQt. It has been mentioned 7 times since March 2021.
Website, pricing, platforms and company facts side by side.
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| Website | riverbankcomputing.com | raylib.com |
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What each product offers, as listed by its team.


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Recommended for
No analysis of raylib yet.
Walkthroughs and reviews on video.
Python Top 3 GUI Frameworks In 2019 (PyQt5, wxPython, TKinter)
More videos
Raylib 3.0 Released -- The Best Way to Learn C or C++ Game Development*
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How often each product is chosen within a category, 0–100% relative to the other.


Share your experience with using PyQt and raylib. For example, how are they different and which one is better?
External articles and on-site reviews we used to compare the two products.


PyQt is one of the most popular sets of Python bindings for the Qt cross-platform application framework. This framework perfectly combines the simplicity of Python as a general-purpose language and the powerful Qt...
Before the Qt Company (under Nokia) released the officially supported PySide library in 2009, Riverbank Computing had released PyQt in 1998. The main difference between these two libraries is in licensing. The...
Developed by Riverbank Computing, PyQt5 is one of the most popular Python frameworks for GUI. The PyQt package is built around the Qt framework, which is a cross-platform framework used for creating various...
I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days...
Recommendations tracked on public social media and blogs since March 2021.


JavaScript is a clear winner in the category of mobile development. There are some niche frameworks to do mobile development with Python—like Kivy and PyQT—but pretty much nobody uses them. - Source: dev.to / over 4 years ago
If none of those are to your liking, you can use PyQT (or Pyside) but the learning curve is much steeper. Source: over 4 years ago
Also, there is the PyQt module which is a comprehensive set of Python bindings for the Qt GUI. It has Qt Designer. Source: about 5 years ago
You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2,... - Source: dev.to / over 1 year ago
It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 3 years ago
I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: almost 4 years ago
When comparing PyQt and raylib, you can also consider the following products.

Tkinter is a Python wrapper for Tcl/Tk that offers classes to create various graphical user interfaces.
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Allegro 4 and Allegro 5 are cross-platform, libraries mainly aimed at video game and multimedia...
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MonoGame is an open source implementation of the Microsoft XNA 4 Framework.
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GTK+ is a multi-platform toolkit for creating graphical user interfaces.
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Feature-packed 2D and 3D open source game engine.
Compare Godot Engine to PyQt or raylib: