
Pure Data
SuperCollider
VCV Rack
MadMapper
QLab
VPT
TouchDesigner
Freej
Blockbench
MagicaVoxel
Cubik Studio
SpriteStack
Voxelator
Marmoset Hexels 2
Voxel Builder
Qubicle
Pure Data
BlockbenchBased on our record, Pure Data should be more popular than Blockbench. It has been mentiond 41 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The whole thing is three runtimes glued together. DragonRuby GTK (mRuby) handles the game side: scenes, UI, sprite rendering, the per-tick game loop, the XP and tier-progression system. Pure Data, embedded via libpd, handles every audio sample: spectral analysis across four frequency bands, burst recording, the synthesis and effects chain, the feedback routing. A small custom C extension bridges the two via... - Source: dev.to / 3 months ago
I'm just going to mention Pure Data here, because I'm always surprised when people don't know about it. https://puredata.info/ I use it in my art and music practice to interfaced with hardware like a GameTrak controller, and to control drone motors for bowing/drumming physical things for computer controlled electroacoustic music. I also use it at a university lab for the development of assistive musical... - Source: Hacker News / 3 months ago
I'm getting back in to audio programming, starting off with Pd[1] and reading Miller Puckette's book[2]. I'm planning on writing some low-level C libraries afterwards, using The Audio Programming[3] book as a guide [1] https://puredata.info. - Source: Hacker News / 9 months ago
My most recommended method for beginners has always been PD (https://puredata.info/) combined with The Theory and Technique of Electronic Music: (https://msp.ucsd.edu/techniques/latest/book.pdf) and this book (https://mitpress.mit.edu/9780262014410/designing-sound/). Eli's tutorials on SuperCollider are also very helpful: https://www.youtube.com/@elifieldsteel Of course, my project Glicol can also be helpful for... - Source: Hacker News / about 2 years ago
For node based workflows, check out Max or Pure Data. https://cycling74.com/products/max https://puredata.info/. - Source: Hacker News / over 2 years ago
I've recently been tinkering with Figura, which is a mod that allows you to customize your player model using Blockbench. After creating a custom model with ears and a tail for my own skin, I decided to create a model based on Docm77's goat horn skin. After a while, I got the horns and eye to correctly follow the head. Strangely, the robot arm worked fine on my first try. Source: over 3 years ago
I use a program called Blockbench, it makes the process incredibly simple from start to finish making pixel/low poly. It was originally intended for Minecraft assets then further branched out into supporting low-poly. Source: over 3 years ago
Then I believe that blockbench.net is your best bet. Lets people make things without the game (mobs, items, etc.). Source: about 4 years ago
And Chromium doesn't just mean Chromium. It also means that I can use Discord, Vivaldi, Blockbench and Atom (although Atom won't work unless you manually compile an ARM version from source; it has no official ARM build at the moment), which are all applications that I frequently use. Source: over 4 years ago
There are also Blockbench, GIMP (Apple Silicon port), Discord (Canary) and Vivaldi running in the background, but those are third party programs so it is less likely that anyone here will know anything about it. Source: over 4 years ago
SuperCollider - A real time audio synthesis engine, and an object-oriented programming language specialised for...
MagicaVoxel - A free lightweight GPU-based voxel art editor and interactive path tracing renderer.
VCV Rack - A cross-platform modular synthesizer.
Cubik Studio - Model in a unique cubic style. Start modelization with boxes. Move, rotate and scale cuboids.
MadMapper - The Mapping Software
SpriteStack - 3D pixelart editor based on sprite stacking technique.