
Polygonjs
Spline
Three.js
Three.js Journey
Lottie
PlayCanvas
Piano.io
Houdini
Processing
p5.js
OpenFrameworks
Scratch
Vvvv
Pure Data
Nodebox
Vuo
Polygonjs
ProcessingBased on our record, Processing should be more popular than Polygonjs. It has been mentiond 345 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
- some corners will connect less than 4 tiles. This does the opposite of the previous point, as this removes diagonals. This limits your moves in a specific direction, but can also protect you from your opponents. It's the kind of features that can be used both as a defense and as attack. And the boards are procedurally generated, so you can play unique games each time (or you can re-use the same boards if you... - Source: Hacker News / about 2 years ago
That's the path I took with Polygonjs ( https://polygonjs.com ), and a game I've just released ( https://polyreplay.com/minesweepertwist ), with more coming shortly. But it didn't start like that. It only started as a tool I could use to deliver client projects, as I was trying to become a freelance for interactive 3D scenes for the web. Project after project ( some examples here: https://polygon-lab.com/ ), I... - Source: Hacker News / over 2 years ago
I'm building one, called Polygonjs ( https://polygonjs.com/ ), you have a few examples to play with ( https://polygonjs.com/docs/examples ). - Source: Hacker News / over 2 years ago
You can have a look how I do it in Polygonjs (which is a node-based design tool based on threejs), in this example scene. Source: over 2 years ago
If you're familiar with Houdini, I invite you to try Polygonjs, which is based on threejs and inspired by Houdini. You can basically build threejs in a procedural way, with just nodes. Source: over 2 years ago
Reading this makes me want to fire up Processing [1] again. I remember spending hours and days with it in my early twenties. The immediacy of writing a few simple commands, hitting "Run" and seeing graphical output is still unsurpassed and created an almost addictive creative feedback loop that I haven't seen anywhere else yet. [1] https://processing.org. - Source: Hacker News / 3 months ago
I built a visual editor in Processing (a Java tool for people who like making things look cool), so I could easily map out the store and export the resulting graph. - Source: dev.to / 6 months ago
As an autodidact who never learned this stuff at school/uni, his lectures are what made linear algebra really click for me. I can only recommend them to anyone who wants to get a visual intuition on the fundamentals of LA. What also helped me as a visual learner was to program/setup tiny experiments in Processing[1] and GeoGebra Classic[2]. - [1] https://processing.org. - Source: Hacker News / 10 months ago
Glaze! Is an interactive media framework in Divooka that features a Processing-like interface. - Source: dev.to / about 1 year ago
I have been following HyperCard clones for years. It would take me some time to gather what I found, but the short answer is to download a Mac OS 9 emulator (it works) and load up HyperCard 2.4.1 and have fun. Emulators page with links to versions for MacOS and Windows. https://mendelson.org/emulators.html Hypercard 2.4.1 is available at the Macintosh Repository... - Source: Hacker News / about 1 year ago
Spline - Design tool for 3d web experiences
p5.js - JS library for creating graphic and interactive experiences
Three.js - A JavaScript 3D library which makes WebGL simpler.
OpenFrameworks - openFrameworks
Three.js Journey - The best course to learn how to create stunning 3D websites
Scratch - Scratch is the programming language & online community where young people create stories, games, & animations.