Software Alternatives & Reviews

Three.js VS Processing

Compare Three.js VS Processing and see what are their differences

Three.js logo Three.js

A JavaScript 3D library which makes WebGL simpler.

Processing logo Processing

C++ and Java programming at the speed of thought.
  • Three.js Landing page
    Landing page //
    2019-05-05
  • Processing Landing page
    Landing page //
    2023-06-12

We recommend LibHunt Processing for discovery and comparisons of trending Processing projects.

Three.js videos

Getting Started With Three.js

More videos:

  • Review - Ricardo Cabello (Mr doob) - 5 years of three.js

Processing videos

Processing - Kickstarter Board Game Review

More videos:

  • Review - Processing or p5.js? My opinions
  • Review - Processing: A Game of Serving Humanity Review

Category Popularity

0-100% (relative to Three.js and Processing)
Javascript UI Libraries
78 78%
22% 22
3D
0 0%
100% 100
Flowcharts
100 100%
0% 0
VJ
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Three.js and Processing

Three.js Reviews

Top 20 Javascript Libraries
Cross-browser JS library and API that allows for the creation of beautiful animations, Three.js relies on WebGL rather than conventional browser-plugins. Through its library utilities, developers can include complex 3D animations on their website without much effort. Three.js include many features like geometry, lights, materials, shaders, effects, scenes, data loaders,...
Source: hackr.io

Processing Reviews

We have no reviews of Processing yet.
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Social recommendations and mentions

Processing might be a bit more popular than Three.js. We know about 333 links to it since March 2021 and only 229 links to Three.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Three.js mentions (229)

  • Finding Stars and Affirmations in the Sky with Three.js for Ayra Starr
    Here's how we used Three.js to place and find affirmations in the sky. - Source: dev.to / about 1 month ago
  • Incredible JavaScript Animation Libraries
    Three.js is dedicated to generating 3D visuals, offering a powerful suite of features and tools. It is built atop WebGL and optimizes GPU usage for rapid rendering, ensuring smooth performance across devices, including those with limited resources. Three.js's versatility allows for the creation of a vast spectrum of 3D graphics and animations, ranging from simple shapes to intricate models. - Source: dev.to / about 1 month ago
  • React: A Mess That Shouldn't Exist In Web Development
    Most of frontend libraries are made with Vanilla JS. An example of library that you might frequently use is "Chart.js". But React is not compatible with Chart.js so here it comes "React-chartjs-2" A wrapper library to work with Chart.js in React ecosystem. Oh you want to use "three.js" for some cool 3D? You will need "React-three/fiber". In my case, I need to implement "telegram-web-app", not so fast, I have to... - Source: dev.to / about 2 months ago
  • JPEG XL Is a Stupid Name
    The websites uses a 3D library called three.js https://threejs.org/ I think it is used for the loading splash screen. - Source: Hacker News / about 2 months ago
  • Things you should know before learning Three.js
    For one of my 100-Day Challenges, I chose to dive into Three.js, a JavaScript 3D library. It's easy to start learning, and it becomes difficult to master with the inclusion of shaders. - Source: dev.to / 3 months ago
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Processing mentions (333)

  • Our tools shape our selves
    Reply I disagree. There are so many creative tools that are now online that you can access from your browser that were not envisioned in the original web. It is obviously true that not EVERY website is about creation (but to expect that seems unreasonable?), but even Wikipedia is a collaborative project. Examples include products from big vendors like Adobe's Photoshop, to smaller products like SketchUp, to more... - Source: Hacker News / about 1 month ago
  • Let's compile like it's 1992
    Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment. [0] https://processing.org/. - Source: Hacker News / 2 months ago
  • Penrose – Penrose
    Processing? https://processing.org/ Or do you specifically mean mathematical diagrams and a DSL specifically for that? - Source: Hacker News / 4 months ago
  • Program a "Weakest link" for myself IRL game
    I would personally use the language Processing. It's the one I use the most. And it's relatively easy to start drawing text, squares, and do other kinds of things. (It's kind of like java, but without all the boilerplate code). Source: 5 months ago
  • Turbo Pascal Turns 40
    Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days. It was... - Source: Hacker News / 5 months ago
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What are some alternatives?

When comparing Three.js and Processing, you can also consider the following products

p5.js - JS library for creating graphic and interactive experiences

PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.

TouchDesigner - TouchDesigner is a visual development platform that equips you with the tools you need to create stunning realtime projects and rich user experiences.

Pixi.js - Fast lightweight 2D library that works across all devices

Pure Data - Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical...

Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.