
PlayCanvas
Unity
Unreal Engine
Blender
Godot Engine
CryENGINE
Stencyl
Cocos2d
NativeBase
React Native
React Native Desktop
React Native UI Kitten
React Native Paper by Callstack
React Native Elements
Flutter
Shoutem
PlayCanvas
NativeBasePlayCanvas is recommended for indie developers, small to medium-sized teams, and educational purposes. It is especially suited for those who are looking to create web-based 3D content quickly and efficiently without needing extensive proprietary tools. It's also beneficial for projects that require real-time collaborative development environments.
As someone who recently started game development, finding the right engine has always been very difficult, It was till Chat-GPT (yes the Ai) recommended me playcanvas, it's Ui was challenging and its learning curve was steep, but at the end of the day it felt rewarding to understand and achieve something. So my final verdict, if you want to make 3D games, not go through the hassle of unity or work anywhere anytime, go for playcanvas.
PlayCanvas might be a bit more popular than NativeBase. We know about 30 links to it since March 2021 and only 22 links to NativeBase. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
BabylonJS and the OP's own Aframe [1] seem to have similar licenses, similar number of Github stars and forks, although Aframe seems newer and more game / VR focused. How do Babylon, Aframe, Three.js, and PlayCanvas [2] compare from those that have used them? IIUC, PlayCanvas is the most mature, featureful, and performant, but it's commercial. Babylon is the featureful 3D engine, whereas Three.js is fairly raw.... - Source: Hacker News / about 1 year ago
For some reason that I cannot understand in my case the calculated shading normals are pixelated. Compared to playcanvas.com (probably a forward renderer), mine is like utter shit. Source: about 3 years ago
PlayCanvas has been using WordPress for 12 years now. Generally speaking, it's been fine. However, after much consideration, we have migrated away to Jekyll + GitHub Pages. I thought our experience might be of interest to other WordPress users (if only to confirm why you wouldn't consider switching): Https://blog.playcanvas.com/moving-from-wordpress-to-jekyll-a-case-study/ Interested to hear peoples' thoughts... Source: about 3 years ago
It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: about 3 years ago
The model in the video has no spheres, which is why the performance is decent. In any case, I agree with you for the most part, I'm just lazy and didn't expect anyone to actually want to use this for serious modelling. You should check out playcanvas or vectary if you are serious about in-browser 3D modelling. Source: about 3 years ago
Gluestack, like any other customizable UI library, is built to make styling less cumbersome. It comprises a set of themed and unstyled components easily integrated across different platforms and devices. Originally, Gluestack was a part of NativeBase, a component library for both React and React Native. With performance and maintainability in mind, NativeBase was split into two parts, focusing on a universal... - Source: dev.to / over 2 years ago
Just like the other libraries mentioned in this article, Gluestack is another unstyled component library. Originally a part of NativeBase, the developer team created this library to prevent bloat and enhance maintainability of the project. - Source: dev.to / almost 3 years ago
KumaUI : Another relatively new contender, Kuma uses zero runtime CSS-in-JS to create headless UI components which allows a lot of flexibility. It was heavily inspired by other zero runtime CSS-in-JS solutions such as PandaCSS, Vanilla Extract, and Linaria, as well as by Styled System, ChakraUI, and Native Base. ### ๏ปฟVue. - Source: dev.to / almost 3 years ago
NativeBase is a collection of essential cross-platform React Native components. The components are built with React Native combined with some JavaScript functionality with customizable properties. NativeBase is fully open-source and has 18,000+ stars on GitHub. - Source: dev.to / over 3 years ago
CSS-based UI libs don't make sense on mobile; your new options include NativeBase, React Native Elements and others). Some web-based UI libs do have RN siblings though - such as React Native Material and React Native Paper (for Material-UI), and tailwind-rn (for Tailwind). This just means new decisions to make, some learning, and new paradigms for how to use the new libs. - Source: dev.to / over 3 years ago
Unity - The multiplatform game creation tools for everyone.
React Native - A framework for building native apps with React
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
React Native Desktop - Build OS X desktop apps using React Native
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
React Native UI Kitten - Customizable and reusable react-native component kit