This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than NativeBase. It has been mentiond 204 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 1 month ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
Gluestack, like any other customizable UI library, is built to make styling less cumbersome. It comprises a set of themed and unstyled components easily integrated across different platforms and devices. Originally, Gluestack was a part of NativeBase, a component library for both React and React Native. With performance and maintainability in mind, NativeBase was split into two parts, focusing on a universal... - Source: dev.to / about 1 year ago
Just like the other libraries mentioned in this article, Gluestack is another unstyled component library. Originally a part of NativeBase, the developer team created this library to prevent bloat and enhance maintainability of the project. - Source: dev.to / over 1 year ago
KumaUI : Another relatively new contender, Kuma uses zero runtime CSS-in-JS to create headless UI components which allows a lot of flexibility. It was heavily inspired by other zero runtime CSS-in-JS solutions such as PandaCSS, Vanilla Extract, and Linaria, as well as by Styled System, ChakraUI, and Native Base. ### Vue. - Source: dev.to / over 1 year ago
NativeBase is a collection of essential cross-platform React Native components. The components are built with React Native combined with some JavaScript functionality with customizable properties. NativeBase is fully open-source and has 18,000+ stars on GitHub. - Source: dev.to / over 2 years ago
CSS-based UI libs don't make sense on mobile; your new options include NativeBase, React Native Elements and others). Some web-based UI libs do have RN siblings though - such as React Native Material and React Native Paper (for Material-UI), and tailwind-rn (for Tailwind). This just means new decisions to make, some learning, and new paradigms for how to use the new libs. - Source: dev.to / over 2 years ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
React Native Desktop - Build OS X desktop apps using React Native
Godot Engine - Feature-packed 2D and 3D open source game engine.
React Native UI Kitten - Customizable and reusable react-native component kit
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
React Native - A framework for building native apps with React