PlayCanvas
Unity
Unreal Engine
Blender
Godot Engine
CryENGINE
Stencyl
Cocos2d
GitHub Desktop
GitKraken
SourceTree
SmartGit
Fork
Tower
TortoiseGit
GitHub
PlayCanvas
GitHub DesktopPlayCanvas is recommended for indie developers, small to medium-sized teams, and educational purposes. It is especially suited for those who are looking to create web-based 3D content quickly and efficiently without needing extensive proprietary tools. It's also beneficial for projects that require real-time collaborative development environments.
As someone who recently started game development, finding the right engine has always been very difficult, It was till Chat-GPT (yes the Ai) recommended me playcanvas, it's Ui was challenging and its learning curve was steep, but at the end of the day it felt rewarding to understand and achieve something. So my final verdict, if you want to make 3D games, not go through the hassle of unity or work anywhere anytime, go for playcanvas.
Based on our record, GitHub Desktop should be more popular than PlayCanvas. It has been mentiond 136 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
BabylonJS and the OP's own Aframe [1] seem to have similar licenses, similar number of Github stars and forks, although Aframe seems newer and more game / VR focused. How do Babylon, Aframe, Three.js, and PlayCanvas [2] compare from those that have used them? IIUC, PlayCanvas is the most mature, featureful, and performant, but it's commercial. Babylon is the featureful 3D engine, whereas Three.js is fairly raw.... - Source: Hacker News / about 1 year ago
For some reason that I cannot understand in my case the calculated shading normals are pixelated. Compared to playcanvas.com (probably a forward renderer), mine is like utter shit. Source: about 3 years ago
PlayCanvas has been using WordPress for 12 years now. Generally speaking, it's been fine. However, after much consideration, we have migrated away to Jekyll + GitHub Pages. I thought our experience might be of interest to other WordPress users (if only to confirm why you wouldn't consider switching): Https://blog.playcanvas.com/moving-from-wordpress-to-jekyll-a-case-study/ Interested to hear peoples' thoughts... Source: about 3 years ago
It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: over 3 years ago
The model in the video has no spheres, which is why the performance is decent. In any case, I agree with you for the most part, I'm just lazy and didn't expect anyone to actually want to use this for serious modelling. You should check out playcanvas or vectary if you are serious about in-browser 3D modelling. Source: over 3 years ago
Optional: You can also download GitHub Desktop (https://desktop.github.com) if you prefer a GUI version, but this guide focuses on Git Bash to understand the basics. - Source: dev.to / 7 months ago
Download the latest version from the GitHub Desktop website. - Source: dev.to / over 1 year ago
Iโm not going to dive into Git commands here โ you can find plenty of tutorials online. If youโre not a fan of using the plain terminal CLI, you can also manage repositories with tools like GitHub Desktop or SourceTree, which provide a more visual, intuitive interface. - Source: dev.to / almost 2 years ago
Using terminal commands isnโt necessary for basic adoption of Git with Corticon Studio files, though. There are various tools that will allow us to bypass the command line when defining rules, including the built-in Eclipse plugin for Git version control. If youโll be storing your assets on GitHub, though, an even easier solution is GitHub Desktop, a free desktop software that GitHub offers. It can be used in... - Source: dev.to / almost 2 years ago
Nix currently is akin to git's "porcelain": powerful but esoteric. However, much like git evolved into exoteric, user-friendly tools such as git-flow, GitHub Desktop, and Tower to become user-friendly, many developers are building abstractions, wrappers, and utilities to simplify Nix usage. Let's briefly look at a few of these tools now. - Source: dev.to / almost 2 years ago
Unity - The multiplatform game creation tools for everyone.
GitKraken - The intuitive, fast, and beautiful cross-platform Git client.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
SourceTree - Mac and Windows client for Mercurial and Git.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
SmartGit - SmartGit is a front-end for the distributed version control system Git and runs on Windows, Mac OS...