
PlayCanvas
Unity
Unreal Engine
Blender
Godot Engine
CryENGINE
Stencyl
Cocos2d
GitHub CLI
GitHub
Git
Homebrew
VS Code
fzf
GitHub Actions
GitHub Copilot
PlayCanvasPlayCanvas is recommended for indie developers, small to medium-sized teams, and educational purposes. It is especially suited for those who are looking to create web-based 3D content quickly and efficiently without needing extensive proprietary tools. It's also beneficial for projects that require real-time collaborative development environments.
As someone who recently started game development, finding the right engine has always been very difficult, It was till Chat-GPT (yes the Ai) recommended me playcanvas, it's Ui was challenging and its learning curve was steep, but at the end of the day it felt rewarding to understand and achieve something. So my final verdict, if you want to make 3D games, not go through the hassle of unity or work anywhere anytime, go for playcanvas.
Based on our record, GitHub CLI should be more popular than PlayCanvas. It has been mentiond 144 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
BabylonJS and the OP's own Aframe [1] seem to have similar licenses, similar number of Github stars and forks, although Aframe seems newer and more game / VR focused. How do Babylon, Aframe, Three.js, and PlayCanvas [2] compare from those that have used them? IIUC, PlayCanvas is the most mature, featureful, and performant, but it's commercial. Babylon is the featureful 3D engine, whereas Three.js is fairly raw.... - Source: Hacker News / about 1 year ago
For some reason that I cannot understand in my case the calculated shading normals are pixelated. Compared to playcanvas.com (probably a forward renderer), mine is like utter shit. Source: about 3 years ago
PlayCanvas has been using WordPress for 12 years now. Generally speaking, it's been fine. However, after much consideration, we have migrated away to Jekyll + GitHub Pages. I thought our experience might be of interest to other WordPress users (if only to confirm why you wouldn't consider switching): Https://blog.playcanvas.com/moving-from-wordpress-to-jekyll-a-case-study/ Interested to hear peoples' thoughts... Source: about 3 years ago
It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: over 3 years ago
The model in the video has no spheres, which is why the performance is decent. In any case, I agree with you for the most part, I'm just lazy and didn't expect anyone to actually want to use this for serious modelling. You should check out playcanvas or vectary if you are serious about in-browser 3D modelling. Source: over 3 years ago
Requirements: glab authenticated for GitLab repos, and/or gh authenticated for GitHub repos. - Source: dev.to / 3 days ago
Step two is the whole bootstrap surface: chezmoi, the Bitwarden CLI and the GitHub CLI. Step four clones the repo, installs the Brewfile, applies the macOS defaults and renders every dotfile including the secrets. It takes as long as Homebrew takes. - Source: dev.to / 9 days ago
It’s worth pointing out that if you’re not aware of it, you can install the github cli[1] and view, merge, close etc prs and issue from the command-line. As well as (for me at least) being a significant step up in terms of productivity (from having to go to a website to merge a pr or view an issue) that has the advantage that “invisible” text in a PR or issue comment would show up very clearly. (At least in my... - Source: Hacker News / 27 days ago
Install GitHub CLI and run gh copilot to get AI command help, verify syntax, and simplify GitHub workflows from the shell. It’s a great way to keep working in one place while still getting quick guidance on commands and workflow steps. - Source: dev.to / about 2 months ago
Gh auth token — if the GitHub CLI is installed and logged in. - Source: dev.to / 4 months ago
Unity - The multiplatform game creation tools for everyone.
GitHub - Originally founded as a project to simplify sharing code, GitHub has grown into an application used by over a million people to store over two million code repositories, making GitHub the largest code host in the world.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Git - Git is a free and open source version control system designed to handle everything from small to very large projects with speed and efficiency. It is easy to learn and lightweight with lighting fast performance that outclasses competitors.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Homebrew - The missing package manager for macOS