
PHP
Python
JavaScript
Java
Ruby
C#
C++
HTML5
Scratch
Code.org
Godot Engine
GDevelop
Invent With Python
Snap
Processing
Unity
ScratchBased on our record, Scratch seems to be a lot more popular than PHP. While we know about 577 links to Scratch, we've tracked only 56 mentions of PHP. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The PHP website is indeed one of the worst parts of the whole ecosystem. Just look at the landingpage (https://php.net) and compare it with those of other languages. There's not a single piece of PHP code on the page. No "what is PHP", no "why should I use it", and no "that's why PHP is great". It's just a news page showing the latest releases, and a small section for downloading PHP. And speaking of the website:... - Source: Hacker News / 2 months ago
My initial idea was to leverage the main applicationโs queue worker by deploying a queue worker remotely and setting up a secure connection between them using something like Wireguard. Vigilant is written in PHP using the Laravel framework, for queuing it uses Laravel Horizon. This is a queuing system built on top of Redis. All monitoring tasks in Vigilant are executed on this queue, it allows for multiple queues... - Source: dev.to / 8 months ago
I remember being 15 (18 years ago ๐ฅฒ) and learning PHP. Stack Overflow wasnโt as big yet, and finding answers often meant digging through forums filled with half-baked solutions, each dependent on specific hosting configurations. There was no universal standard, some hosts supported certain php.ini settings while others didnโt. The only reliable resource? The official PHP documentation: php.net. - Source: dev.to / over 1 year ago
That's the first I've heard of it, and I like it! I can't tell you the number of trips to php.net to look at argument order for a function. Is it haystack/needle, or needle/haystack? Of course it could turn into the same thing w/ argument names (is it whole_name or full_name?), but I'm going to use it. Source: about 3 years ago
Prepare to spend a fair bit of time reading and going back to phptherightway.com and php.net. I've also found this Tutorial from Envato Tuts+ to be quite good. Source: about 3 years ago
Sounds like Scratch: https://scratch.mit.edu/. - Source: Hacker News / about 2 months ago
The average house in the UK now has 1.3 laptops. https://www.theguardian.com/technology/2015/apr/09/online-all-the-time-average-british-household-owns-74-internet-devices A windows laptop from today is vastly easier to code on that a C64 or whatever. Most houses would have an internet connection as well so they can get to all sorts of things. A Raspberry Pi is probably something richer kids get to play with. Have... - Source: Hacker News / about 2 months ago
No syntax error editing seems like https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
My 2c from lots of remote math tutoring, and one coding-for-fun middle school student: - student motivation is everything. Hard to motivate thru a screen and with cameras off. Hard to keep them engaged or recognize if they're engaged. Less of an issue with adult students. - reduce friction for students as much as possible. Ideally one web tool, zero installs. Prefer tools with few failure modes, and have fallbacks... - Source: Hacker News / 6 months ago
What is the closest analogy for kids these days? https://scratch.mit.edu ? - Source: Hacker News / 8 months ago
Python - Python is a clear and powerful object-oriented programming language, comparable to Perl, Ruby, Scheme, or Java.
Code.org - Code.org is a non-profit whose goal is to expose all students to computer programming.
JavaScript - Lightweight, interpreted, object-oriented language with first-class functions
Godot Engine - Feature-packed 2D and 3D open source game engine.
Java - A concurrent, class-based, object-oriented, language specifically designed to have as few implementation dependencies as possible
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.