
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
React.run
Vite
React
Next.js
Node.js
Tailwind CSS
Webpack
Redux.js
It is recommended for developers of all levels who are working with or interested in React. Beginners can benefit from the structured tutorials and foundational information, while experienced developers can find advanced topics and the latest developments in the React ecosystem.
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Based on our record, React.run should be more popular than Phaser. It has been mentiond 194 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / 3 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 5 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 9 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 11 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / about 1 year ago
Itโs already been captured. Check out the docs for creating a new React app on react.dev: https://react.dev/learn/creating-a-react-app It throws you straight at Next.js. - Source: Hacker News / 12 months ago
> The train of thought is โwhat is everyone using? Iโll use that tooโ I'm not so sure about that. We're seeing Next.js being pushed as the successor of create-react-app even in react.dev[1], which as a premise is kind of stupid. There is something definitely wrong going on. [1] https://react.dev/learn/creating-a-react-app. - Source: Hacker News / 12 months ago
The React documentation is infamously responsible of recommending Next as a "default". After a lot of backlash it got somewhat toned down, but it's still the first thing they suggest[1] for creating a new app [1] https://react.dev/learn/creating-a-react-app. - Source: Hacker News / 12 months ago
In times when the official React documentation says:. - Source: dev.to / about 1 year ago
Vercel's playbook with Next so far has been to make convoluted features that exist solely to pad out how much people spend on hosting costs. They also make sure that hosting it anywhere but Vercel comes with footguns, even though theoretically you can host your Next app anywhere you want (and it's gotten better recently solely because of backlash). See https://opennext.js.org/ for example. They've been so... - Source: Hacker News / about 1 year ago
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
Vite - Next Generation Frontend Tooling
Unity - The multiplatform game creation tools for everyone.
React - A JavaScript library for building user interfaces
Godot Engine - Feature-packed 2D and 3D open source game engine.
Next.js - A small framework for server-rendered universal JavaScript apps