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Go Programming Language
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Based on our record, Go Programming Language should be more popular than Phaser. It has been mentiond 345 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / 2 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 3 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 8 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 11 months ago
With the Dockerfile support, you can deploy any stack on it: GO, Rails, Spring Boot, Laravel, etc. And it's very easy to deploy as well, and it has the same experience as deploying a frontend application. Will see in this blog by creating a simple Golang server and deploying to Vercel. - Source: dev.to / 14 days ago
Go is an open-source, statically typed, compiled language designed at Google for simplicity, reliability, and efficiency. It ships with a rich standard library, first-class concurrency primitives (goroutines and channels), and produces single, statically-linked binaries โ making it an excellent fit for microservices and containerised workloads. - Source: dev.to / about 1 month ago
Unlike Go where the language definition itself via its compiler strictly enforces the inclusion of modules (i.e., include exactly what you use, no more, no less), neither the C nor C++ language definitions have an equivalent enforcement. This can lead to two problems:. - Source: dev.to / 2 months ago
The difference was the language. OpenCode is written in Go. Aider is Python, Cline is TypeScript running in the VS Code extension host. For a tool that spends its time reading files, parsing diffs, and piping text to an LLM, Go's concurrency primitives and fast startup matter more than they should. OpenCode opens the repo, loads a file tree, and is ready to accept a prompt in under 150ms. Cline, running inside VS... - Source: dev.to / 3 months ago
I measured gateway overhead (not LLM response time) using a standardised Go benchmarking harness:. - Source: dev.to / 3 months ago
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
C++ - Has imperative, object-oriented and generic programming features, while also providing the facilities for low level memory manipulation
Unity - The multiplatform game creation tools for everyone.
Python - Python is a clear and powerful object-oriented programming language, comparable to Perl, Ruby, Scheme, or Java.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Crystal (programming language) - Programming language with Ruby-like syntax that compiles to efficient native code.