
Phaser
PixiJS
Unity
Godot Engine
Three.js
GDevelop
Cocos2d-x
Unreal Engine
GitHub Codespaces
replit
StackBlitz
CloudShell
vscode.dev
CodeTasty
AWS Cloud9
StackHive
GitHub CodespacesGitHub Codespaces might be a bit more popular than Phaser. We know about 152 links to it since March 2021 and only 129 links to Phaser. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Here is what I wanted to find - simple portal where I could play simpler games built with HTML and Javascript and nothing else. Sure, building them with engines like Phaser is one thing, but creating a complete game with Unity and then packing it together to play a game that I can't tinker with is no fun! - Source: dev.to / about 2 months ago
I'm creating my first game! - Janky screenshot of progress so far: https://i.imgur.com/4afs5lv.png - 2D single player browser game - infinite procedural generated world - build your starship - manage a crew - explore, harvest, trade and plunder the universe - Frontend: Phaser 3 + WebGL + TypeScript https://phaser.io - Backend: Workerthread + EliCS + TypeScript https://elixr-games.github.io/elics - I made a... - Source: Hacker News / 3 months ago
Nice! A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io. [1] - https://story.tuzemec.com (not very mobile friendly) [2] - https://phaser.io [3] - https://www.mapeditor.org/. - Source: Hacker News / 7 months ago
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4]. [1] https://www.cocos.com/en/cocos2d-x [2] https://godotengine.org/ [3] https://pixijs.com/ [4] https://phaser.io/. - Source: Hacker News / 10 months ago
Https://phaser.io/tutorials/making-your-first-phaser-3-game/part1. - Source: Hacker News / 11 months ago
First, remote dev environments became table stakes. GitHub Codespaces, Gitpod, and self-hosted dev containers became how serious teams worked. Every engineer I know who ships to production now SSHs into a box they didn't provision, edits files with whatever editor is installed, and commits from a terminal. An IDE-bound agent requires you to also forward your IDE to the remote box, which most people don't bother... - Source: dev.to / 2 months ago
This package provides support for managing GitHub Codespaces in Emacs and connecting to them via TRAMP. It provides a handy completing-read UI that lets you choose from all your created codespaces. - Source: dev.to / 4 months ago
GitHub Codespaces provides 60 hours of free compute time every month, which is more than enough for scoped home assignments or interviews. Itโs a full VSCode in the browser at github.dev or vscode.dev. - Source: dev.to / 7 months ago
GitHub Codespaces - Cloud development. - Source: dev.to / 12 months ago
https://github.com/features/codespaces All you need is a well-defined .devcontainer file. Debugging, extensions, collaborative coding, dependant services, OS libraries, as much RAM as you need (as opposed to what you have), specific NodeJS Versions โ all with a single click. - Source: Hacker News / over 1 year ago
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
replit - Code, create, andlearn together. Use our free, collaborative, in-browser IDE to code in 50+ languages โ without spending a second on setup.
Unity - The multiplatform game creation tools for everyone.
StackBlitz - Online VS Code Editor for Angular and React
Godot Engine - Feature-packed 2D and 3D open source game engine.
CloudShell - Cloud Shell is a free admin machine with browser-based command-line access for managing your infrastructure and applications on Google Cloud Platform.