The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Based on our record, Godot Engine should be more popular than GitHub Codespaces. It has been mentiond 460 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
> I failed to fairly evaluate my options at the start of the project. The more projects I do, the more time I find that I dedicate to just planning things up front. Sometimes it's fun to just open a game engine and start playing with it (I too have an unfair bias in this area, but towards Godot [https://godotengine.org/]), but if I ever want to build something to release, I start with a spreadsheet. - Source: Hacker News / 6 days ago
It’s definitely niche, but one of the best presentations I’ve ever seen was done in godot [0] One of my coworkers copied our PowerPoint theme, built a super basic presentation mode with transitions and used the engine for interactive demos live in the slides running the code. [0] https://godotengine.org/. - Source: Hacker News / 7 days ago
Historically, open-source software has played a critical role in democratizing the development process. Platforms like Blender for 3D modeling and Godot Engine for game creation have revolutionized the creative process, offering free and powerful alternatives to proprietary solutions. By integrating these tools, The Sandbox leverages the robustness of community-driven technology and innovative coding practices... - Source: dev.to / about 2 months ago
> Godot is a game engine. https://godotengine.org Yeah, I knew that, and precisely because of that I assumed it's a typo :) We have a native Python client. We can take a look if it works from Godot. Do you know if this is a popular use case? - Source: Hacker News / 2 months ago
Https://godotengine.org Supabase has unofficial support. https://github.com/supabase-community/godot-engine.supabase/... Thanks for responding! I'm about 60% done with my current project so I don't think I'll be up to migrate( again, originally I started with Firebase), but I still definitely consider Gel for future projects. Or if... - Source: Hacker News / 2 months ago
https://github.com/features/codespaces All you need is a well-defined .devcontainer file. Debugging, extensions, collaborative coding, dependant services, OS libraries, as much RAM as you need (as opposed to what you have), specific NodeJS Versions — all with a single click. - Source: Hacker News / 3 months ago
For this week, our task was to automate everything: GitHub workflows for testing, linting, building, and error checking. Additionally, I set up a dev container that contributors can use in GitHub Codespaces for a fast, hassle-free setup. Finally, we were assigned to write tests for a classmate's project! - Source: dev.to / 6 months ago
As an alternative for Cloud9, you can use vscode.dev, which runs VS Code in the browser or other alternatives that are more integrated and personalized like gitpod.io or Github Codespaces. - Source: dev.to / 8 months ago
Check out GitHub Codespaces https://github.com/features/codespaces I have used it for learning C, Rust and Go. It even has a VSCode editor in the browser. It’s pretty easy to setup. Create a repo, add a hello_world.c, push the code, then in the UI press the green code option and select Create code space on main and then use the gcc from the terminal to compile... - Source: Hacker News / 8 months ago
I updated the settings in my router to keep my IP assigned to my computer to avoid needing to update the DNS file. ### Remote Development One option I didn't try is doing all of your development remotely in something like Github Workspaces. From what it looks like, I think this would provide all the functionality needed except, you'd be dependent on internet and be locked into their pricing. I've worked in this... - Source: dev.to / 9 months ago
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