
Paddle
Stripe
Chargebee
FastSpring
Verifone
PayPal
Recurly
Lemon Squeezy
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
Wick Editor
Selling software has evolved in the last decade: taking payments on any screen size or natively in a Mac or Windows app, subscription business models that bring in new complexities... Paddle was built to take on these new challenges head-on.
We are different for 3 reasons: 1) We are a software company, building for other software companies, and are driven by developers, not sales reps or financiers 2) We've built a modern platform that is an actual pleasure to use and manage and doesn't restrict what you can do because it was built decades ago 3) We will grow your revenue because our streamlined checkout converts higher and our promotional tools make it easier to test and scale your marketing ideas
Paddle
GDevelopPaddle is recommended for software companies, particularly those selling digital products or subscriptions, that want to focus on product development while offloading the complexities of payment processing and compliance to a third-party provider. It is especially suitable for companies looking to scale internationally due to its ability to handle international taxes and currencies effortlessly.
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awesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop should be more popular than Paddle. It has been mentiond 78 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Start by creating a Paddle account at paddle.com. Paddle offers a sandbox environment that mirrors production, and you should do all your initial development and testing there. - Source: dev.to / 3 months ago
I use Paddle (https://paddle.com/) as merchant of record because I don't want to deal with the paperwork of doing more myself. In practical terms, it's a key emailed after purchase. - Source: Hacker News / 11 months ago
Recently I am trying to apply and integrate a payment solution for my SaaS. I did an investigation and get to know new concepts such sales tax, MoR (Merchant of Record) etc. Paddle(https://paddle.com) seems to be a good choice for my case as they can handle sales tax for you, so I applied for Paddle. However, in their domain verification step, I was rejected because my SaaS do not have prior processing statements... - Source: Hacker News / almost 2 years ago
In my case Iโm using Paddle to handle licensing for my non-AppStore apps like Lunar. Source: over 3 years ago
Also, I would suggest Paddle too โ itโs only for digital products, memberships, and stuff like that (unlike Stripe which can be used for way more than that), but it has an all-in-one payment toolbox, so no hassle with setting up and things like that. Just make an initial setup and you are ready to go. Source: almost 4 years ago
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
Stripe - Online payment processing for internet businesses. Stripe is a suite of payment APIs that powers commerce for online businesses of all sizes. Use Stripeโs payment platform to accept and process payments online for easy-to-use commerce solutions.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Chargebee - Chargebee lets you manage subscriptions and payments at scale, handle custom recurring billing scenarios, reduce subscription churn and simplify accounting.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
FastSpring - With FastSpring, software companies sell more, stay lean, and compete big.
Unity - The multiplatform game creation tools for everyone.