Oxylabs
Bright Data
Decodo
NetNut.io
IPRoyal
SOAX
ASocks
Proxy-Seller
raylib
Allegro
MonoGame
Godot Engine
SFML
WADE
SDL
Vulkan
Over the years in the market, Oxylabs has become a global leader in the web intelligence acquisition industry and has earned the trust of 3,500+ clients worldwide, including dozens of Fortune Global 500 companies, academia, and researchers.
Oxylabs offers one of the largest proxy pools in the market—102M+ IPs in 195 countries. The high success rates of its Web Scraper API and Web Unblocker enable customers to maintain robust data-gathering infrastructures to power their businesses.
Clients rely on Oxylabs' premium service for market research, ad verification, brand protection, travel fare aggregation, SEO monitoring, pricing intelligence, and more.
OxylabsI got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.
Based on our record, Oxylabs should be more popular than raylib. It has been mentiond 11 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Enterprise proxy providers like Bright Data and Oxylabs offer large shared mobile pools that work well for high-volume data collection. For scraping workflows that need dedicated IPs with longer session stability and programmatic proxy management, smaller specialized providers like VoidMob offer dedicated mobile proxies on carrier infrastructure with MCP server access for agent-level control over rotation and... - Source: dev.to / 7 months ago
The Mobile Proxies of Oxylabs provide reliability and performance for the more established markets. Their offerings are suitable for well-structured and predictable workloads. Their pricing scheme indicates their enterprise solution offerings. - Source: dev.to / 9 months ago
Utilize Residential Proxies: Residential proxies come with the advantage of having whitelisted IPs tied to real devices, making them reliable for web scraping and anonymous browsing. Providers like Oxylabs, SOAX, and NetNut offer residential proxy services that can cater to your specific needs. Source: almost 3 years ago
To begin scraping data, you have to decide which platform data you want to scrap. While it is easy to scrap data, some platforms prevent access to scraping of it data and you will have to use a third-party tool like ZenRows or Oxylabs just to mention a few. - Source: dev.to / almost 3 years ago
Have you tried Oxylabs? They have both residential and datacenter proxies. But I’ve heard their speed is not that great, so do your research. Source: over 3 years ago
You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / over 1 year ago
It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 3 years ago
I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: almost 4 years ago
I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: about 4 years ago
Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: about 5 years ago
Bright Data - World's largest proxy service with a residential proxy network of 72M IPs worldwide and proxy management interface for zero coding.
Allegro - Allegro 4 and Allegro 5 are cross-platform, libraries mainly aimed at video game and multimedia...
Decodo - Decodo is perhaps the most user-friendly way to access local data anywhere. It has global coverage with 195 locations, offers more than 55M residential proxies worldwide and a great deal of scraping solutions.
MonoGame - MonoGame is an open source implementation of the Microsoft XNA 4 Framework.
NetNut.io - Residential proxy network with 52M+ IPs worldwide. SERP API, Website Unblocker, Professional Datasets.
Godot Engine - Feature-packed 2D and 3D open source game engine.