
mruby
DragonRuby Game Tookit
LLVM
LOVE 2D
Haxe
Lua
Clojure
Python
Tiny C Compiler
GNU Compiler Collection
LLVM
clang
MinGW
Scoop
SSH of Windows' Linux subsystem
QBE
Tiny C CompilerBased on our record, Tiny C Compiler should be more popular than mruby. It has been mentiond 37 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I already have lua embeded into Rapidforge binary because lets admit it after certain size its very difficult to code with bash. I wanted to support mruby as well becuase I really love ruby and I think you can express complex ideas easily with Ruby. Its very ecstatic language imo. - Source: dev.to / 3 months ago
This Ruby implementation is based on mruby and LLVM and itโs commercial software but cheap. - Source: dev.to / over 2 years ago
> I guess the standard Ruby compiler doesn't allow you to spit out binaries Ruby is an interpreted language (+ JIT compiler). I wonder what makes this different from mruby[1] which seems to be very well supported for many years. [1] https://mruby.org/. - Source: Hacker News / almost 3 years ago
Mruby[1] fits that category too. It can be used with H2O[2] server as well. There was a discussion here a couple of months ago regarding some use cases[3]. - [1] https://mruby.org. - Source: Hacker News / about 3 years ago
Matz's Ruby programming language has been simplified into MRuby. It is a scripting language that is almost universally usable. As far as integration into a virtual environment is concerned, It makes me think a lot of the Lua scripting language. Source: over 3 years ago
Some of those already exist, e.g. https://bellard.org/tcc/ However, they're not in widespread use. I would be curious to learn if there's any data/non-anecdotal information as to why. Is it momentum/inertia of GCC/LLVM/MSVC? Are alternative compilers incomplete and can't actually compile a lot of practical programs (belying the "relatively simple program") claim? Or is the performance differential due to... - Source: Hacker News / 6 months ago
In theory you should be able to use TCC to build git currently [1] [2]. If you have a lightweight system or you're building something experimental, it's a lot easier to get TCC up and running over GCC. I note that it supports arm, arm64, i386, riscv64 and x86_64. [1] https://bellard.org/tcc/ [2] https://github.com/TinyCC/tinycc. - Source: Hacker News / 11 months ago
> I'm not sure who wants to be able to syntax highlight C at 35 MB per second, but I am now able to do so Fast, but tcc *compiles* C to binary code at 29 MB/s on a really old computer: https://bellard.org/tcc/#speed. - Source: Hacker News / almost 2 years ago
"Because Pnut can be distributed as a human-readable shell script (`pnut.sh`), it can serve as the basis for a reproducible build system. With a POSIX compliant shell, `pnut.sh` is sufficiently powerful to compile itself and, with some effort, [TCC](https://bellard.org/tcc/). Because TCC can be used to bootstrap GCC, this makes it possible to bootstrap a fully featured build toolchain from only human-readable... - Source: Hacker News / about 2 years ago
For what it's worth you can implement a C compiler in under 10kLOC. The chibi C compiler is only a few thousand lines [1]. There is also Cake [2] and the tiny C compiler [3] which are both relatively small. [1] https://github.com/rui314/chibicc [3] https://bellard.org/tcc/. - Source: Hacker News / over 2 years ago
DragonRuby Game Tookit - Tiny, fast and cross-platform, 2D game engine in Ruby.
GNU Compiler Collection - The GNU Compiler Collection (GCC) is a compiler system produced by the GNU Project supporting...
LLVM - LLVM is a compiler infrastructure designed for compile-time, link-time, run-time, and...
LOVE 2D - Hi there! LรVE is an *awesome* framework you can use to make 2D games in Lua.
clang - C, C++, Objective C and Objective C++ front-end for the LLVM compiler.
Haxe - Haxe is an open source toolkit based on a modern, high level, strictly typed programming language.