Moom
Rectangle
Magnet Window Manager
Mizage Divvy
HyperDock
AquaSnap
BetterTouchTool
Spectacle App
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
CryENGINE
Moom
GDevelopMoom is recommended for Mac users who often work with multiple windows and need a better way to organize their desktop space. It's ideal for professionals, productivity enthusiasts, and anyone who values streamlined workflows when managing numerous applications simultaneously.
awesome, but contains some bugs like frezees or editor view crash
GDevelop might be a bit more popular than Moom. We know about 78 links to it since March 2021 and only 67 links to Moom. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
We may actually be seeing the moment where Moom[1] is no longer an essential OS X app. It can solve both window tiling and the "maximize problem" on mac and has been my first install for many years. Here's to hoping that Apple can get one basic OS feature right once. [1] https://manytricks.com/moom/. - Source: Hacker News / almost 2 years ago
Moomโฝยนโพ offers the ability to save and restore window layouts, including triggering saved layouts on addition or removal of displays. โฝยนโพhttps://manytricks.com/moom/. - Source: Hacker News / almost 2 years ago
Most of the time, I donโt. It sounds silly but macOS window management works best when you donโt micromanage and just let windows pile up at whichever size fits their content, kind of like papers on a desk. Instead I group windows by virtual desktop (space) on two monitors, switching out virtual desktops to mix and match sets of windows. Individual windows are rarely moved or resized. On the odd occasion I need... - Source: Hacker News / over 2 years ago
I similarly find something like Yabai a bit too heavy-handed for my needs, and instead prefer Moom[0]. I find that only need tiling occasionally, and for that Moom excels since it doesnโt add any new key shortcuts to memorize and is only ever visibly present when hovering your cursor over a windowโs green button. Its Aero Snap equivalent is optional and turned off by default too, which is great for me (I trigger... - Source: Hacker News / over 2 years ago
I ended up using Moom [1] to work around some of the oddities of macOS window management. It's relatively low-feature, mostly for window arrangements and sizing. I use it on a vertical monitor to split window placement horizontally, since macOS can only natively do vertical splits. It has other features too (like saving layouts and keyboard shortcuts), but I don't use them that much. 1. https://manytricks.com/moom/. - Source: Hacker News / almost 3 years ago
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
Rectangle - Window management app based on Spectacle, written in Swift.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Magnet Window Manager - Magnet Developers
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Mizage Divvy - Divvy is an entirely new way of managing your workspace.
Unity - The multiplatform game creation tools for everyone.