MonoGame
Godot Engine
AppGameKit
RPG Maker
Unreal Engine
Orx
GDevelop
Corona SDK
mruby
DragonRuby Game Tookit
LLVM
LOVE 2D
Haxe
Lua
Clojure
Python
MonoGamemruby might be a bit more popular than MonoGame. We know about 8 links to it since March 2021 and only 8 links to MonoGame. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You might like monogame. Same level of abstraction, but in C#. https://monogame.net. - Source: Hacker News / 4 months ago
C# + https://monogame.net - Desktop: Windows, MacOS, Linux - Mobile: Android, iOS, iPadOS - Console: Playstation 4, Playstation 5, Xbox One, Nintendo Switch It used to be XNA but then Microsoft discontinued and the comunity created the API compatible MonoGame. Notable games: Terraria (when it was XNA), Stardew Valley, Celeste, Terraria and Fez. - Source: Hacker News / 5 months ago
Kipo is the second prototype I've build with MonoGame and although Kps shares similarities, Kipo took off from where I became blocked with Kps. - Source: dev.to / 7 months ago
To be fair, there is no language that has a framework that contains all of these things... Unless you're using one of the game engines like Unity/Unreal. If you're willing to constrain yourself to 2D games, and exclude physics engines (assume you just use one of the Box2D bindings) and also UI (2D gamedevs tend to make their own UI systems anyway)... Then your best bet in the C# world is Monogame... - Source: Hacker News / about 1 year ago
Defold has been there for a while, not sure of why this in on the front page right now. Anyways, Defold is good, the community, docs etc. Are on the lower side as compared to Godot. The other options include MonoGame https://monogame.net/ (Stardew Valley was written in it) and of-course the biggies like Unity or Unreal. A lot depends on how much investment in learning one wants to make, what is the feature set one... - Source: Hacker News / over 1 year ago
I already have lua embeded into Rapidforge binary because lets admit it after certain size its very difficult to code with bash. I wanted to support mruby as well becuase I really love ruby and I think you can express complex ideas easily with Ruby. Its very ecstatic language imo. - Source: dev.to / 2 months ago
This Ruby implementation is based on mruby and LLVM and itโs commercial software but cheap. - Source: dev.to / about 2 years ago
> I guess the standard Ruby compiler doesn't allow you to spit out binaries Ruby is an interpreted language (+ JIT compiler). I wonder what makes this different from mruby[1] which seems to be very well supported for many years. [1] https://mruby.org/. - Source: Hacker News / almost 3 years ago
Mruby[1] fits that category too. It can be used with H2O[2] server as well. There was a discussion here a couple of months ago regarding some use cases[3]. - [1] https://mruby.org. - Source: Hacker News / about 3 years ago
Matz's Ruby programming language has been simplified into MRuby. It is a scripting language that is almost universally usable. As far as integration into a virtual environment is concerned, It makes me think a lot of the Lua scripting language. Source: over 3 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
DragonRuby Game Tookit - Tiny, fast and cross-platform, 2D game engine in Ruby.
AppGameKit - AppGameKit is a game development platform for mobile devices.
LLVM - LLVM is a compiler infrastructure designed for compile-time, link-time, run-time, and...
RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!
LOVE 2D - Hi there! LรVE is an *awesome* framework you can use to make 2D games in Lua.