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Trained on billions of lines of public code, GitHub Copilot puts the knowledge you need at your fingertips, saving you time and helping you stay focused.
MonoGame
GitHub CopilotIt definitely increases my productivity.
Based on our record, GitHub Copilot seems to be a lot more popular than MonoGame. While we know about 387 links to GitHub Copilot, we've tracked only 8 mentions of MonoGame. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You might like monogame. Same level of abstraction, but in C#. https://monogame.net. - Source: Hacker News / 3 months ago
C# + https://monogame.net - Desktop: Windows, MacOS, Linux - Mobile: Android, iOS, iPadOS - Console: Playstation 4, Playstation 5, Xbox One, Nintendo Switch It used to be XNA but then Microsoft discontinued and the comunity created the API compatible MonoGame. Notable games: Terraria (when it was XNA), Stardew Valley, Celeste, Terraria and Fez. - Source: Hacker News / 4 months ago
Kipo is the second prototype I've build with MonoGame and although Kps shares similarities, Kipo took off from where I became blocked with Kps. - Source: dev.to / 7 months ago
To be fair, there is no language that has a framework that contains all of these things... Unless you're using one of the game engines like Unity/Unreal. If you're willing to constrain yourself to 2D games, and exclude physics engines (assume you just use one of the Box2D bindings) and also UI (2D gamedevs tend to make their own UI systems anyway)... Then your best bet in the C# world is Monogame... - Source: Hacker News / about 1 year ago
Defold has been there for a while, not sure of why this in on the front page right now. Anyways, Defold is good, the community, docs etc. Are on the lower side as compared to Godot. The other options include MonoGame https://monogame.net/ (Stardew Valley was written in it) and of-course the biggies like Unity or Unreal. A lot depends on how much investment in learning one wants to make, what is the feature set one... - Source: Hacker News / about 1 year ago
Where llms.txt genuinely gets read is a different layer: coding and agent tooling โ Cursor, Claude Code, GitHub Copilot, Windsurf โ pulling a documentation site's pages with less token waste, plus emerging agent protocols like OpenAI's Agents SDK. That's real, and it's growing fast. - Source: dev.to / 10 days ago
You need an active GitHub Copilot subscription. Plans are available at individual, business, and enterprise tiers at github.com/features/copilot. Once active, all tools use your GitHub account credentials. - Source: dev.to / about 1 month ago
For over a decade PhpStorm (starting in my WordPress era) and later WebStorm have been my main IDEs for web development. So when GitHub Copilot launched, it was a natural choice to try it out in WebStorm. It was one of the first AI coding tools I used, and it had a big impact on how I thought about AI-assisted coding. - Source: dev.to / about 1 month ago
Before we get into it, there are some things about AI usage worth addressing. I've had my fair share of scepticism in the past, but recent model releases have made it increasingly difficult to argue that AI isn't a viable tool for the majority of workstreams, including building user interfaces. Most large language models are trained on public data scraped from the internet, which means your internal design system... - Source: dev.to / about 1 month ago
Most developers still treat GitHub Copilot like a very good autocomplete engine. That's useful, but it's not the real unlock. - Source: dev.to / about 1 month ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Cursor - The AI-first Code Editor. Build software faster in an editor designed for pair-programming with AI.
AppGameKit - AppGameKit is a game development platform for mobile devices.
Windsurf Editor - Tomorrow's editor, today. Windsurf Editor is the first AI agent-powered IDE that keeps developers in the flow. Available today on Mac, Windows, and Linux.
RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!
Codeium - Free AI-powered code completion for *everyone*, *everywhere*