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MonoGame
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Based on our record, CodeRabbit should be more popular than MonoGame. It has been mentiond 25 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You might like monogame. Same level of abstraction, but in C#. https://monogame.net. - Source: Hacker News / 3 months ago
C# + https://monogame.net - Desktop: Windows, MacOS, Linux - Mobile: Android, iOS, iPadOS - Console: Playstation 4, Playstation 5, Xbox One, Nintendo Switch It used to be XNA but then Microsoft discontinued and the comunity created the API compatible MonoGame. Notable games: Terraria (when it was XNA), Stardew Valley, Celeste, Terraria and Fez. - Source: Hacker News / 4 months ago
Kipo is the second prototype I've build with MonoGame and although Kps shares similarities, Kipo took off from where I became blocked with Kps. - Source: dev.to / 7 months ago
To be fair, there is no language that has a framework that contains all of these things... Unless you're using one of the game engines like Unity/Unreal. If you're willing to constrain yourself to 2D games, and exclude physics engines (assume you just use one of the Box2D bindings) and also UI (2D gamedevs tend to make their own UI systems anyway)... Then your best bet in the C# world is Monogame... - Source: Hacker News / about 1 year ago
Defold has been there for a while, not sure of why this in on the front page right now. Anyways, Defold is good, the community, docs etc. Are on the lower side as compared to Godot. The other options include MonoGame https://monogame.net/ (Stardew Valley was written in it) and of-course the biggies like Unity or Unreal. A lot depends on how much investment in learning one wants to make, what is the feature set one... - Source: Hacker News / about 1 year ago
I run Devin Review and CodeRabbit on every PR. PDF spec edge cases and CSS layout corner cases are exactly the kind of thing where having a second pair of eyes matters, and as a solo maintainer I don't have human reviewers. Both tools have caught real issues, especially around pagination edge cases. - Source: dev.to / 3 months ago
Navigate to coderabbit.ai and click the "Get Started Free" button. CodeRabbit supports sign-up through four Git platforms:. - Source: dev.to / 4 months ago
Install CodeRabbit from coderabbit.ai and connect your repositories. - Source: dev.to / 4 months ago
Open coderabbit.ai in your browser and click the "Get Started Free" button. - Source: dev.to / 4 months ago
Alternatively, you can start at coderabbit.ai, click "Get Started Free," and select Azure DevOps as your platform. This path takes you through CodeRabbit's onboarding flow which guides you through the Marketplace installation and PAT setup together. - Source: dev.to / 4 months ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Graphite - Graphite is a highly scalable real-time graphing system.
AppGameKit - AppGameKit is a game development platform for mobile devices.
Ellipsis - Ellipsis is an AI developer tool that can review code, fix bugs, and more.
RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!
GitHub - Originally founded as a project to simplify sharing code, GitHub has grown into an application used by over a million people to store over two million code repositories, making GitHub the largest code host in the world.