
Markdown by DaringFireball
Typora
StackEdit
MarkdownPad
HedgeDoc
Dillinger
Rentry.co
MacDown
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
CryENGINE
Markdown by DaringFireball
GDevelopNo Markdown by DaringFireball videos yet. You could help us improve this page by suggesting one.
awesome, but contains some bugs like frezees or editor view crash
Markdown by DaringFireball might be a bit more popular than GDevelop. We know about 92 links to it since March 2021 and only 78 links to GDevelop. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I don't think it does at all! > The overriding design goal for Markdownโs formatting syntax is to make it as readable as possible. The idea is that a Markdown-formatted document should be publishable as-is, as plain text, without looking like itโs been marked up with tags or formatting instructions. https://daringfireball.net/projects/markdown/ Using some semantic HTML as an occasional escape hatch is perfectly in... - Source: Hacker News / about 2 months ago
> Iโve started preferring HTML as an output format instead of Markdown and increasingly see this being used by others on the Claude Code team, this is why. This is why I read long agent output either by using VIM and MacOS Quicklook (with a markdown extension for rendering) or paste output into MarkEdit (an editor with a preview pane; I think itโs cross platform?). Worst case, have an agent build you a simple... - Source: Hacker News / about 2 months ago
The inventor of markdown, John Gruber (yes that John Gruber of daringfireball fame) has always distanced himself from any efforts to make it a "standard" too, in part why we ended up with the name "commonmark" for that project... > https://daringfireball.net/projects/markdown/ > https://blog.codinghorror.com/standard-markdown-is-now-common-markdown/. - Source: Hacker News / 7 months ago
> The problem with reStructuredText at least is, that there seems to be only one canonical parser, that defines the format. The same is true of Markdown (the canonical parser being John Gruber's at https://daringfireball.net/projects/markdown/) but that didn't stop third parties from writing their own and extending it. - Source: Hacker News / 7 months ago
ADR-001 explored different approaches to handling mixed Markdown and Nunjucks content, ultimately selecting front-matter as the simplest approach that maintained compatibility with other tools. - Source: dev.to / about 1 year ago
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
Typora - A minimal Markdown reading & writing app.
Godot Engine - Feature-packed 2D and 3D open source game engine.
StackEdit - Full-featured, open-source Markdown editor based on PageDown, the Markdown library used by Stack Overflow and the other Stack Exchange sites.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
MarkdownPad - MarkdownPad is a full-featured Markdown editor for Windows. Features:
Unity - The multiplatform game creation tools for everyone.