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Lutris
GitHubBased on our record, GitHub should be more popular than Lutris. It has been mentiond 2474 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Nice work! Iโm not sure you should beat yourself up too much for a Linix* port, emulators are so well supported and ubiquitous, if it works there (not everything does), call it a win! I use Lutris (https://lutris.net/) for its ease of use. I can see your a โlow level mahnโ and this may be more of a quest for you than playing a cool retro game. Any which way, GREAT WORK!!!! - Source: Hacker News / about 2 months ago
I use https://lutris.net for this. One starter for all. - Source: Hacker News / 10 months ago
I've been working on integrating RomM into Lutris (https://lutris.net/) for a while, but it's not ready yet since I haven't had time to finish it. Not as a plugin but directly in the main Lutris repo: https://github.com/gantoine/lutris/tree/romm-game-service It would allow you to store your games on the server, sync the list in Lutris, and... - Source: Hacker News / about 1 year ago
You can get Lutris: It's an open source launcher that you login into with GOG account and it will download the games and wrap them with Wine, similar to Steam. https://lutris.net/. - Source: Hacker News / over 2 years ago
For "normal" games you could look yourself using ProtonDB regarding every game released on Steam and AreWeAntiCheatYet for most multiplayer games. If a game isn't available on Steam you have three possibilities. First if it's available on GOG, Epic Games or Amazon Gaming, you could use the Heroic Games Launcher. Second you could try to run the launchers through Steam itself using once again Proton. Third you... Source: over 2 years ago
Import struct, json, urllib.request REL = "https://github.com/{owner}/{repo}/releases/download/{tag}/" PART = ["...part1.zip.001", "...part2.zip.002", "...part3.zip.003"] SIZE = [1992294400, 1992294400, 1893639808] # from the releases API Def grab(part, start, end, out): # HTTP range fetch req = urllib.request.Request(REL + PART[part], Headers={"Range":... - Source: dev.to / 2 days ago
Is published at https://github.com/.keys so an SSH server to which you connect could do a reverse lookup. This is the reason why my ~/.ssh/config has those 2 lines at the end:- Source: Hacker News / 9 days agoHost *.
All of this assumes you can actually inspect what the agent did โ the real inputs after resolution, the real tool outputs, the real intermediate steps. That is the other half of the workflow. AgentLens captures the trace: every model and tool step, resolved inputs, raw outputs. agent-eval scores and gates the output; AgentLens gives you the unforgeable, agent-didn't-author trace data for Tier 1+2 to score against... - Source: dev.to / 10 days ago
# git: the API token, plus the credential used for the push Kubectl create secret generic foreman-github \ --from-literal=GITHUB_TOKEN="$GITHUB_TOKEN" -n foreman-system Kubectl create secret generic foreman-git-credentials \ --from-literal=token="$GITHUB_TOKEN" -n foreman-system Helm upgrade foreman llmkube/foreman -n foreman-system --reuse-values \ --set agent.githubToken.secretName=foreman-github \ ... - Source: dev.to / 10 days ago
This is why eval and observability ship as a unit, not as separate purchases. agent-eval scores and gates the output โ the tiers above, drift, hallucination. AgentLens captures the trace of how the agent got there: every model step and tool call, the resolved inputs, the raw outputs, the trajectory. Two things fall out of that:. - Source: dev.to / 20 days ago
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