Based on our record, Processing seems to be a lot more popular than Konva. While we know about 340 links to Processing, we've tracked only 15 mentions of Konva. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I have been assigned a task to create a sort of a canva clone which will have almost same features as canva with authentication, access control and rating system(not in this phase). I need help in finding libraries similar to https://konvajs.org/ which has updated docs and great support for Nextjs. Source: over 1 year ago
Used goJS in one project and konva in another. Source: over 2 years ago
All the UI part would make sense to do in React. The actual drawing board you likely would need to implement in canvas or SVG. It still could be a React component, but for actual drawing, you'd probably use something like Konva (https://konvajs.org/). Source: over 2 years ago
During the development of a complex interactive UI for the configuration of a digital laboratory ecosystem, we were utilizing the Konva.js library. Konva is a wrapper around the HTML canvas that simplifies working with shapes and interacting with the canvas a lot. Everybody dealing with the plain canvas API knows how much code certain tasks require, especially when user interaction with the drawn shapes is... - Source: dev.to / over 2 years ago
Why Polotno? Polotno is an opinionated JavaScript library and React components to build canvas editors for several business use cases. It is a canvas editor tool using konvajs.org/. - Source: dev.to / almost 3 years ago
You can learn more about the Processing software and community at processing.org, or visit the Processing4 repository, Processing website repository, and our roadmap. - Source: dev.to / 3 days ago
>web dev/gradle/java knowledge to build something like this Web dev (and not just in java) is dominated by "component integration" concerns, containing lots of structure but little content. Computation is delegated to libraries, and the problems more about complexity of integration (at build time) scaled distributed systems (at runtime). In contrast, writing a simulation is computationally intensive, so... - Source: Hacker News / 9 days ago
See https://bleuje.com/animationsite/2024_1/ for a collection of programmatic black and white animations made with https://processing.org/ He even publishes the source code on https://github.com/Bleuje/processing-animations-code/tree/ma.... - Source: Hacker News / 4 months ago
This is a nice comment and speaks to the notion that every medium has its own characteristic feel even is not "better" by some metric (e.g. Vinyl vs CDs, vs cassettes, vs live radio, vs mp3, etc.). A similar feeling of immediacy without any intervening concerns is hacking away at a Processing [https://processing.org/] sketch. In some sense it's the complete opposite of retro computing, but it engenders similar... - Source: Hacker News / 8 months ago
In high school the first languages and tools I remember using were things like Turing, Processing, GreenFoot and BlueJ. All of which were learning tools, and with the exception of Turing, were Java abstractions with the main focus on graphical programming. These tools allowed me to do some pretty cool things, very quickly. These early experience are really what inspired my interest. - Source: dev.to / 9 months ago
GoJS - GoJS is a JavaScript library for building interactive diagrams on HTML web pages. Build apps with flowcharts, org charts, BPMN, UML, modeling, and other visual graph types.
p5.js - JS library for creating graphic and interactive experiences
Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.
OpenFrameworks - openFrameworks
Three.js - A JavaScript 3D library which makes WebGL simpler.
TouchDesigner - TouchDesigner is a visual development platform that equips you with the tools you need to create stunning realtime projects and rich user experiences.