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JS Bin
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Test your JavaScript, CSS, HTML or CoffeeScript online with JSFiddle code editor.

Photon Engine
PlayFlow Cloud
Pragma
gameye
Beamable
PlayFab
brainCloud
Deploy and scale multiplayer game servers worldwide in minutes. Edgegap's patented orchestration deploys containerized dedicated servers just-in-time across 615+ locations, no SDK, no fixed fees, 58% lower latency than public cloud.

Which is more popular?
Based on our record, JSFiddle seems to be more popular. It has been mentioned 204 times since March 2021.
Website, pricing, platforms and company facts side by side.
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| Website | jsfiddle.net | edgegap.com |
| Pricing | — | |
| Company | — | Startup from Canada · 10 - 19 employees · 2018 |
| Listed in |
In their own words, as submitted to SaaSHub.


No description of JSFiddle yet.
Game server hosting, solved. Edgegap is a game server orchestration and managed infrastructure platform for multiplayer games. You push a container; Edgegap deploys a dedicated server just-in-time, in the location closest to the players in that specific match — no regions to pick, no SDK to...
What each product offers, as listed by its team.


Possible disadvantages
An editorial look at what each product does well and who it suits.


Overall verdict
Why this product is good
Recommended for
Overall verdict
Why this product is good
Recommended for
Walkthroughs and reviews on video.
Dashboard JSFiddle Online JavaScript Editor jQuery, Angular, Backbone, Underscore, Knockout, Y
More videos
How to add Matchmaking to Unity/Unreal Multiplayer Game with Automated, No-Code Matchmaker
More videos
How often each product is chosen within a category, 0–100% relative to the other.


As answered by people managing JSFiddle and Edgegap.
Edgegap's answer:
Edgegap orchestrates the world's largest edge network to deploy, on demand, your game server to 615+ locations worldwide. Which directly reduces latency of your multiplayer by 58% on average. It scales with your game's success, up to 14M CCU in 60 minutes. Best of all, it innovative "pay-per-use" means you only pay when players play your game - ensuring you never pay for wasted capacity during development or as your playerbase fluctuates.
Edgegap's answer:
Multiplayer game developers seeking a convenient, powerful and cost-effective solution for authoritative servers ("dedicated servers") hosting & orchestration, relays, or the world's first matchmaking system with latency-based rules.
Edgegap's answer:
As someone with 20 years of telecom experience, Mathieu Duperré had seen countless industry trends come and go – but edge computing felt different. He saw its bold approach to latency reduction as the next frontier in gaming tech, so he pitched his employer to explore it further.
They humored him initially, but within a few months, the initiative was canned. The company didn’t feel that the gaming market was large or promising enough. Fortunately, their skepticism didn’t deter Mathieu. He knew he had lightning in a bottle, so there was only one thing left to do: quit his long-standing corporate gig to follow his passion.
The first order of business was to research industry conferences. One event in Berlin looked promising, but he was going completely out-of-pocket with zero funding and no product. It was both pricey and risky, with a ton of downside and a shred of potential upside. To earn a free pass, Mathieu jumped on the opportunity to join the event’s hackathon.
Within two weeks, he was onstage in front of the biggest names in the game, presenting the prototype he had pulled out of thin air.
The result? First prize.
Mathieu was immediately swarmed by execs asking to test his product, which didn’t exist yet. Upon touching down in Montreal, he got straight to work renting a small office, hiring 2 engineers for a prototype and started plugging away.
One year later, they had landed a seed round.
Now, more than 5 years later, the team is composed of various departments and colleagues, building the future of edge computing infrastructure!
Edgegap's answer:
Kubernetes, K8, containers, Docker, container d, container-d, and much more
Edgegap's answer:
Starbreeze AB (PAYDAY 3), Halfbrick Studios (Thrill of the Fight 2), The Fun Pimps (7 Days to Die: Blood Moon), Mirai Labs (Pegaxy: Blaze), Aether Studios (Rivals of Aether 2), Highwire Games (Six Days in Fallujah), Squido Studios (DigiGods), Blue Duck Studios (Gravity League), HIBER (Hiberworld, Hiber3D) & many more unnanounced studios & games.
Share your experience with using JSFiddle and Edgegap. For example, how are they different and which one is better?
External articles and on-site reviews we used to compare the two products.


Test your javascript, CSS, HTML or coffeescript online with jsfiddle code editor. Jsfiddle – code playground.
JSFiddle cannot be used to host code on your server. The code has to be on JSFiddle and is public all the time.
What is missing from JSFiddle is live previews. You have to basically refresh the page by clicking on the play button. And compared to other playgrounds, JSFiddle is probably the slowest. Another slightly frustrating...
We have no reviews of Edgegap yet. Be the first one to post
Recommendations tracked on public social media and blogs since March 2021.


Https://jsfiddle.net/ used to be also very popular, I see that it is still available, but haven't used it in a while. Which other alternatives do people use now days? - Source: Hacker News / about 2 months ago
Coding is like learning a new language—you must practice by writing code, not just reading about it. Use free online editors like CodePen, JSFiddle, or Replit to experiment. - Source: dev.to / about 1 year ago
As you embark on these projects, take your time to familiarize yourself with HTML tags and CSS properties. Use online tools like CodePen or JSFiddle to experiment with your code and visualize your results. - Source: dev.to / over 1 year ago
Tracking Edgegap since Jan 2025.
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Code, create, andlearn together. Use our free, collaborative, in-browser IDE to code in 50+ languages — without spending a second on setup.
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