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A front end web development playground.

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Deploy and scale multiplayer game servers worldwide in minutes. Edgegap's patented orchestration deploys containerized dedicated servers just-in-time across 615+ locations, no SDK, no fixed fees, 58% lower latency than public cloud.

Which is more popular?
Based on our record, CodePen seems to be more popular. It has been mentioned 513 times since March 2021.
Website, pricing, platforms and company facts side by side.
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| Website | codepen.io | edgegap.com |
| Pricing | — | |
| Company | — | Startup from Canada · 10 - 19 employees · 2018 |
| Listed in |
In their own words, as submitted to SaaSHub.


No description of CodePen yet.
Game server hosting, solved. Edgegap is a game server orchestration and managed infrastructure platform for multiplayer games. You push a container; Edgegap deploys a dedicated server just-in-time, in the location closest to the players in that specific match — no regions to pick, no SDK to...
What each product offers, as listed by its team.


Possible disadvantages
An editorial look at what each product does well and who it suits.


Overall verdict
Why this product is good
Recommended for
Overall verdict
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What Is Codepen?
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How to add Matchmaking to Unity/Unreal Multiplayer Game with Automated, No-Code Matchmaker
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As answered by people managing CodePen and Edgegap.
Edgegap's answer:
Edgegap orchestrates the world's largest edge network to deploy, on demand, your game server to 615+ locations worldwide. Which directly reduces latency of your multiplayer by 58% on average. It scales with your game's success, up to 14M CCU in 60 minutes. Best of all, it innovative "pay-per-use" means you only pay when players play your game - ensuring you never pay for wasted capacity during development or as your playerbase fluctuates.
Edgegap's answer:
Multiplayer game developers seeking a convenient, powerful and cost-effective solution for authoritative servers ("dedicated servers") hosting & orchestration, relays, or the world's first matchmaking system with latency-based rules.
Edgegap's answer:
As someone with 20 years of telecom experience, Mathieu Duperré had seen countless industry trends come and go – but edge computing felt different. He saw its bold approach to latency reduction as the next frontier in gaming tech, so he pitched his employer to explore it further.
They humored him initially, but within a few months, the initiative was canned. The company didn’t feel that the gaming market was large or promising enough. Fortunately, their skepticism didn’t deter Mathieu. He knew he had lightning in a bottle, so there was only one thing left to do: quit his long-standing corporate gig to follow his passion.
The first order of business was to research industry conferences. One event in Berlin looked promising, but he was going completely out-of-pocket with zero funding and no product. It was both pricey and risky, with a ton of downside and a shred of potential upside. To earn a free pass, Mathieu jumped on the opportunity to join the event’s hackathon.
Within two weeks, he was onstage in front of the biggest names in the game, presenting the prototype he had pulled out of thin air.
The result? First prize.
Mathieu was immediately swarmed by execs asking to test his product, which didn’t exist yet. Upon touching down in Montreal, he got straight to work renting a small office, hiring 2 engineers for a prototype and started plugging away.
One year later, they had landed a seed round.
Now, more than 5 years later, the team is composed of various departments and colleagues, building the future of edge computing infrastructure!
Edgegap's answer:
Kubernetes, K8, containers, Docker, container d, container-d, and much more
Edgegap's answer:
Starbreeze AB (PAYDAY 3), Halfbrick Studios (Thrill of the Fight 2), The Fun Pimps (7 Days to Die: Blood Moon), Mirai Labs (Pegaxy: Blaze), Aether Studios (Rivals of Aether 2), Highwire Games (Six Days in Fallujah), Squido Studios (DigiGods), Blue Duck Studios (Gravity League), HIBER (Hiberworld, Hiber3D) & many more unnanounced studios & games.
Share your experience with using CodePen and Edgegap. For example, how are they different and which one is better?
External articles and on-site reviews we used to compare the two products.


Codepen is a social network for developers to show off their work, ask and answer questions, and exchange ideas. It's like a Reddit for coding and design, with a large community of talented web developers.
Codepen is a social development environment that allows developers to showcase their work and experiment with HTML, CSS, and JavaScript in a collaborative space. Codepen’s focus on visual and interactive development...
Codepen is a social development environment for front-end designers and developers. Build and deploy a website, show off your work, build test cases to learn.
We have no reviews of Edgegap yet. Be the first one to post
Recommendations tracked on public social media and blogs since March 2021.


> I vividly remember IE and many hacks to have css elements properly working in it… The common advice now is to only use CSS that is supported in the last two major versions of each major browser. You can check any css property's support... - Source: Hacker News / about 1 month ago
Thank you, heartfelt... For sharing an artwork, a miracle! Just in case, have you considered publishing the work at platforms as CodePen, where genius Artists/People express their art, too, as you?: // https://codepen.io/. - Source: Hacker News / 3 months ago
Embed on DEV: If you prefer CodePen embed, create a Pen with that HTML and add to the post as: {% codepen https://codepen.io//pen/ %}. - Source: dev.to / 11 months ago
Tracking Edgegap since Jan 2025.
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