JMonkeyEngine
Unity
Blender
Unreal Engine
CryENGINE
Godot Engine
Stencyl
Cocos2d
Apache Mesos
Kubernetes
Charity Engine
Docker Swarm
Docker
Docker Hub
GridRepublic
Google Kubernetes Engine
JMonkeyEngine
Apache MesosBased on our record, JMonkeyEngine should be more popular than Apache Mesos. It has been mentiond 23 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
> Unfortunately, this is yet another open source game engine with too small a user base. I wonder why some engines are seemingly destined for success and others... aren't. Godot got really big, despite a somewhat similar feature set: https://godotengine.org/ (really nice 2D support, 3D rendering was worse until version 4, GDScript has both a nice iteration speed but also has gotten some criticism, while C# was a... - Source: Hacker News / almost 3 years ago
There more `bare-metal` engines like https://jmonkeyengine.org/ (well it is not C++, it is Java based)... Source: over 3 years ago
This project develops a cross-platform Subspace client and server written in Java. It was developed from scratch on the idea of extensibility and modularity. The server is based on modules/frameworks highly optimized for scaled, networked, grid-based, infinite world physics. The client is based on the JMonkeyEngine, a minimalistic modern developer friendly, open source, game engine. Source: over 3 years ago
> Godot is one of those pinnacle FOSS projects that just totally impresses me, especially given the state its in now, with 4.0. It is definitely one of the success stories, at least so far. For example, there are projects like jMonkeyEngine (a game engine in Java, on top of LWJGL) that don't get as much attention and their movement forwards is way slower: https://jmonkeyengine.org/ There's also Stride 3D, which is... - Source: Hacker News / over 3 years ago
It is, or at least was, efficient. Java has a great game engine called https://jmonkeyengine.org/ that at the time could compete with Unity, not sure the status now. And LWJGL, the lower layer for ooengl, was quite nice to use and it is efficient to go that low level if you plan to do a game that does not fit the stereotypes in such game engines, as you will find yourself fighting the engine more than the actual... Source: over 3 years ago
As many of you already know, containers are something of wonder. They exist since the old days of computing in a concept called OS-level virtualization. Since then, for their flexibility, they have been used in an orchestrated manner by many awesome tools, like Kubernetes, DC/OS, Apache Mesos and many more. This provides not only an abstraction layer on OS-Level but also enables a great deal of automation where... - Source: dev.to / 10 months ago
Erlang, OTP, and the BEAM offer much more than just behaviours. The VM is similar to a virtual kernel with supervisor, isolated processes, and distributed mode that treats multiple (physical or virtual) machines as a single pool of resources. OTP provides numerous useful modes, such as Mnesia (database) and atomic counters/ETS tables (for caching), among others. The runtime also supports bytecode hot-reloading, a... - Source: Hacker News / over 1 year ago
Apache Mesos, a robust cluster manager, excels at handling diverse workloads beyond just containers, offering flexibility for organizations with varying needs. - Source: dev.to / about 2 years ago
Even though this article will be focused on Kubernetes I want to mention that there are multiple container orchestration platforms such as Mesos, Docker Swarm, OpenShift, Rancher, Hashicorp Nomad, etc. - Source: dev.to / about 2 years ago
I worked at several Bay Area startups, mainly in NLP and machine learning roles. I was part of a company called PowerSet, which was building a natural language processing engine and was acquired by Microsoft. I then joined Twitter in its early days, around 2010, when it had about 200 employees. I started on the AI side but transitioned to infrastructure because I found it more satisfying and challenging. We were... - Source: dev.to / about 2 years ago
Unity - The multiplatform game creation tools for everyone.
Kubernetes - Kubernetes is an open source orchestration system for Docker containers
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Charity Engine - Charity Engine takes enormous, expensive computing jobs and chops them into 1000s of small pieces...
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Docker Swarm - Native clustering for Docker. Turn a pool of Docker hosts into a single, virtual host.