Helm.sh
Kubernetes
Rancher
Docker Compose
Google App Engine
Amazon S3
Kustomize
AWS Elastic Beanstalk
JMonkeyEngine
Unity
Blender
Unreal Engine
CryENGINE
Godot Engine
Stencyl
Cocos2d
JMonkeyEngineBased on our record, Helm.sh should be more popular than JMonkeyEngine. It has been mentiond 181 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I know there's no such thing as a unique name anymore, but https://helm.sh/ is rather popular. - Source: Hacker News / 3 months ago
Self-managed BYOC is the highest-control option. The vendor distributes their software as binaries, container images, Helm charts, or Terraform modules, and the customer's platform engineering team handles the full operational lifecycle. This model is common among organisations with strict air-gap or no-internet requirements, teams that need deep customisation of configuration and network topology, and regulated... - Source: dev.to / 4 months ago
Helm 4 is the most significant release since Tiller was removed. New templating engine, dependency resolution changes, and the question everyone's asking: what breaks? The maintainers themselves walk through the migration path. - Source: dev.to / 4 months ago
Ready to try it out? Getting started with the operator is straightforward. You can use a local Kubernetes cluster such as minikube or kind and use Helm for installation. - Source: dev.to / 8 months ago
To get to a working deployment of the proposed app, though, you would probably need to learn at least a dozen different k8s concepts. Hereโs a short list of what you might need: a Deployment to describe Pods in a ReplicaSet along with a Service, Ingress and Ingress Controller to hook up your domain. Helm to install Cert Manager so you can get SSL working. Youโll likely need to learn about plenty more along the way. - Source: dev.to / 8 months ago
> Unfortunately, this is yet another open source game engine with too small a user base. I wonder why some engines are seemingly destined for success and others... aren't. Godot got really big, despite a somewhat similar feature set: https://godotengine.org/ (really nice 2D support, 3D rendering was worse until version 4, GDScript has both a nice iteration speed but also has gotten some criticism, while C# was a... - Source: Hacker News / almost 3 years ago
There more `bare-metal` engines like https://jmonkeyengine.org/ (well it is not C++, it is Java based)... Source: over 3 years ago
This project develops a cross-platform Subspace client and server written in Java. It was developed from scratch on the idea of extensibility and modularity. The server is based on modules/frameworks highly optimized for scaled, networked, grid-based, infinite world physics. The client is based on the JMonkeyEngine, a minimalistic modern developer friendly, open source, game engine. Source: over 3 years ago
> Godot is one of those pinnacle FOSS projects that just totally impresses me, especially given the state its in now, with 4.0. It is definitely one of the success stories, at least so far. For example, there are projects like jMonkeyEngine (a game engine in Java, on top of LWJGL) that don't get as much attention and their movement forwards is way slower: https://jmonkeyengine.org/ There's also Stride 3D, which is... - Source: Hacker News / over 3 years ago
It is, or at least was, efficient. Java has a great game engine called https://jmonkeyengine.org/ that at the time could compete with Unity, not sure the status now. And LWJGL, the lower layer for ooengl, was quite nice to use and it is efficient to go that low level if you plan to do a game that does not fit the stereotypes in such game engines, as you will find yourself fighting the engine more than the actual... Source: over 3 years ago
Kubernetes - Kubernetes is an open source orchestration system for Docker containers
Unity - The multiplatform game creation tools for everyone.
Rancher - Open Source Platform for Running a Private Container Service
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Docker Compose - Define and run multi-container applications with Docker
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.