
Hashnode
DEV.to
Medium
GitHub
Stack Overflow
Ghost
Hacker Noon
Substack
PlayCanvas
Unity
Unreal Engine
Blender
Godot Engine
CryENGINE
Stencyl
Cocos2d
Hashnode
PlayCanvasPlayCanvas is recommended for indie developers, small to medium-sized teams, and educational purposes. It is especially suited for those who are looking to create web-based 3D content quickly and efficiently without needing extensive proprietary tools. It's also beneficial for projects that require real-time collaborative development environments.
As someone who recently started game development, finding the right engine has always been very difficult, It was till Chat-GPT (yes the Ai) recommended me playcanvas, it's Ui was challenging and its learning curve was steep, but at the end of the day it felt rewarding to understand and achieve something. So my final verdict, if you want to make 3D games, not go through the hassle of unity or work anywhere anytime, go for playcanvas.
Based on our record, Hashnode should be more popular than PlayCanvas. It has been mentiond 136 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you found this guide useful or have questions, donโt hesitate to drop a comment below. What was your first Docker project? Share your experiences, and letโs learn together! Donโt forget to follow me on Dev.to and Hashnode for more developer insights. Happy Dockering! - Source: dev.to / 3 months ago
So, let's say that you are writing a post on your website, but you also want to publish it on other platforms, like medium.com, dev.to or hashnode.com. There is no way you can compete with these domains in terms of domain authority. This means that, to Google, they are more valid sources of content then your small and less visited website. However, you can leverage the reach that those platforms can give you and... - Source: dev.to / 7 months ago
Hashnode Developer-focused blogging platform with built-in formatting, graphs, and custom domains. - Source: dev.to / about 1 year ago
We looked into a few different providers including GitBook, Docusaurus, Hashnode, Fern and Mintlify. There were various factors in the decision but the TLDR is that while we manage our SDKs with Fern, we chose Mintlify for docs as it had the best writing experience, supported custom React components, and was more affordable for hosting on a custom domain. Both Fern and Mintlify pull from the same single source of... - Source: dev.to / about 1 year ago
Hashnode write dev blogs and build a reputation. - Source: dev.to / about 1 year ago
BabylonJS and the OP's own Aframe [1] seem to have similar licenses, similar number of Github stars and forks, although Aframe seems newer and more game / VR focused. How do Babylon, Aframe, Three.js, and PlayCanvas [2] compare from those that have used them? IIUC, PlayCanvas is the most mature, featureful, and performant, but it's commercial. Babylon is the featureful 3D engine, whereas Three.js is fairly raw.... - Source: Hacker News / about 1 year ago
For some reason that I cannot understand in my case the calculated shading normals are pixelated. Compared to playcanvas.com (probably a forward renderer), mine is like utter shit. Source: about 3 years ago
PlayCanvas has been using WordPress for 12 years now. Generally speaking, it's been fine. However, after much consideration, we have migrated away to Jekyll + GitHub Pages. I thought our experience might be of interest to other WordPress users (if only to confirm why you wouldn't consider switching): Https://blog.playcanvas.com/moving-from-wordpress-to-jekyll-a-case-study/ Interested to hear peoples' thoughts... Source: about 3 years ago
It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: about 3 years ago
The model in the video has no spheres, which is why the performance is decent. In any case, I agree with you for the most part, I'm just lazy and didn't expect anyone to actually want to use this for serious modelling. You should check out playcanvas or vectary if you are serious about in-browser 3D modelling. Source: about 3 years ago
DEV.to - Where software engineers connect, build their resumes, and grow.
Unity - The multiplatform game creation tools for everyone.
Medium - Welcome to Medium, a place to read, write, and interact with the stories that matter most to you.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
GitHub - Originally founded as a project to simplify sharing code, GitHub has grown into an application used by over a million people to store over two million code repositories, making GitHub the largest code host in the world.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.