
Google Antigravity
Cursor
Claude Code
warp by spolu
Codex 3.0 by OpenAI
opencode
Windsurf Editor
GitHub Copilot
Spring Engine
Zero-K
Flare (game)
Unity
Unreal Engine
CryENGINE
Godot Engine
BuildBox
Google Antigravity might be a bit more popular than Spring Engine. We know about 37 links to it since March 2021 and only 26 links to Spring Engine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I used Antigravity with Gemini and the Sentry MCP. Not to generate the PR. To sit next to the issue list and ask what was actually mine. - Source: dev.to / 10 days ago
This landing page looks like a cheap ripoff of google's antigravity: https://antigravity.google/. - Source: Hacker News / about 1 month ago
Google Antigravity and OpenAI Codex are the two most capable AI coding agents in wide use in 2026, and they answer the same question in opposite ways: where should an autonomous coding agent live and do its work. Antigravity rebuilds the IDE around agents and keeps the developer in the loop visually. Codex moves the agent into a cloud sandbox and returns a finished pull request. - Source: dev.to / about 2 months ago
The step up from there is an editor with a built-in agent like Cursor, Google Antigravity, Windsurf, or VS Code with a coding extension. These are code editors with an AI agent living inside them, and the difference is the responsible party for getting things from place to place. Instead of the software creator shuttling code between windows, the AI agent edits the project files directly and runs the GitHub and... - Source: dev.to / 2 months ago
If you were similarly flashbanged by the Antigravity 2.0 update, here is a complete breakdown of what Google changed, the data behind the new features, why it broke our setups, and the exact steps I used to repair my workspace. - Source: dev.to / 2 months ago
Built on the Recoil engine: https://recoilengine.org/ Which is a fork of the Spring RTS engine: https://springrts.com/. - Source: Hacker News / 2 months ago
Huh. I'm familiar with the Spring RTS FOSS project (https://springrts.com) which started as a reimplementation of TA, and of course Planetary Annihilation, but not "Beyond All Reason" - do you have an authoritative link? - Source: Hacker News / 9 months ago
Seems the support would be a realistic feature, though, because it's based on https://springrts.com/ that does support MacOS X. - Source: Hacker News / almost 3 years ago
Springrts: Designed for 3D rts games. May be worth looking into if that's what you're making. The site is kind of lack luster so I didn't do too much digging around. Source: almost 3 years ago
...or Total Annihilation Spring, nowadays known as Spring RTS: https://springrts.com/. - Source: Hacker News / almost 3 years ago
Cursor - The AI-first Code Editor. Build software faster in an editor designed for pair-programming with AI.
Zero-K - Do you want epic battles?
Claude Code - Transform hours of debugging into seconds with a single command. Experience coding at thought-speed with Claude's AI that understands your entire codebase—no more context switching, just breakthrough results.
Flare (game) - Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very...
warp by spolu - Secure and simple terminal sharing
Unity - The multiplatform game creation tools for everyone.