
Godot Engine
Unity
Unreal Engine
GDevelop
Blender
CryENGINE
Stencyl
RPG Maker
DevKnife
DevToys
CyberChef
SafeUtils
DevToys for Mac
CodeSwissKnife
Boop
DevBox
The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
DevKnife is a macOS app that puts everyday developer tools in one place. It includes a JSON editor and formatter, text compare, JWT decoder, IP location lookup, port scanner, and many more.
Instead of switching between websites, CLI tools, and separate apps, you can open DevKnife and handle these tasks quickly in one native app.
Godot Engine
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DevKnife's answer:
DevKnife is a lightweight, native macOS app that bundles everyday developer utilities into one place. Instead of switching between separate websites, CLI tools, or multiple apps, you can handle tasks like JSON formatting, WHOIS lookups, port scanning, JWT decoding, hashing, and more from a single, fast, offline-friendly tool.
Its uniqueness comes from combining these small but essential tools into a consistent, Mac-native experience.
Based on our record, Godot Engine seems to be more popular. It has been mentiond 479 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Godot โ open-source game engine with great audio support. - Source: dev.to / 4 months ago
Open source engines like Godot reduce the barrier. Zero licensing cost, a 50MB download, and a growing community of over 102,000 GitHub stars. AI tools like Ziva that generate engine-specific code can cut prototype time further. - Source: dev.to / 4 months ago
In Godot, you do not create a PlayerCharacter class that extends Character that extends Entity. You compose a player from independent nodes:. - Source: dev.to / 4 months ago
For game engines, Godot was too young, Unity just released a statement to make the developers give them more money, so we were left with Unreal Engine. - Source: dev.to / 4 months ago
So much incorrect and misinformation in these comments. As someone who is building an agent[0] with MCP tools, neither the MCP tool description nor the response is the problem. Both of those are easily solved by not bloating them. The real killer is the input tokens on each step. If you have 100k tokens in the conversation, and the LLM calls an MCP tool, the output and the existing conversation is sent... - Source: Hacker News / 5 months ago
Unity - The multiplatform game creation tools for everyone.
DevToys - A collection of converters, formaters, encoders, generators and other tools for your Windows desktop.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
CyberChef - The Cyber Swiss Army Knife
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.
SafeUtils - SafeUtils: Native MacOS, Linux and Windows desktop application with 110+ carefully crafted tools for yours and your teams everyday work with sensitive data in various formats.