Based on our record, GitHub seems to be a lot more popular than XInput. While we know about 2037 links to GitHub, we've tracked only 3 mentions of XInput. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Head over to the GitHub website by clicking here, and register for an account. - Source: dev.to / about 21 hours ago
GithubConfigUrl: "https://github.com/" GithubConfigSecret: "pre-defined-secret" MaxRunners: 100 RunnerScaleSetName: "arc-runner-set-arm" Template: metadata: annotations: karpenter.sh/do-not-disrupt: "true" spec: nodeSelector: kubernetes.io/arch: "arm64" serviceAccountName: arc-runner-base-role tolerations: - key: github/arm value: "true" effect: NoSchedule ... - Source: dev.to / 2 days ago
The first step is to create a GitHub account. You can do it here. - Source: dev.to / 3 days ago
Collaboration and version control are crucial in AI/ML development projects due to the iterative nature of model development and the need for reproducibility. GitHub is the leading platform for source code management, allowing teams to collaborate on code, track issues, and manage project milestones. DVC (Data Version Control) complements Git by handling large data files, data sets, and machine learning models... - Source: dev.to / 3 days ago
Choose a Language and Stack: Research programming languages and technology stacks on platforms like Stack Overflow and GitHub. You can also explore articles on sites like TechCrunch and Dev.to discussing the latest trends and the pros and cons of different languages and frameworks. - Source: dev.to / 14 days ago
DirectInput dates back to the Win9x days, and the current implementation dates back to the WinXP days. It's officially deprecated by Microsoft, which basically means "stop using it for new development." Its replacements are XInput (the Xbox controller API) and a similar API called Windows.Gaming.Input, intended for UWP applications. Source: over 1 year ago
For those unfamiliar with the XInput standard https://learn.microsoft.com/en-us/windows/win32/xinput/xinput-and-directinput. Source: over 1 year ago
I have experience making Teensy joysticks, so the hardware/firmware side is covered. I'm happy to hear DirectInput is still being used contrary to MS advice https://docs.microsoft.com/en-us/windows/win32/xinput/xinput-and-directinput Https://github.com/redragonx/can2rNET provides the interface to wheelchair control system. Source: over 2 years ago
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