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Lynx.poker
EasyPoker
Tournament Manager
TournamentOrganiser.app
LynxPoker is a cloud-based poker tournament management platform that lets poker clubs, cardrooms, home game organizers, and festival and series directors run live tournaments from a single account โ syncing the tournament clock, dealer tablets, floor app, desktop, and player phones in real time across every device.
At its core is a broadcast-quality poker tournament clock built for the big-screen TV display: blind levels with a level timer and next-level preview, prize ladder, total entries, active players, average stack, next-break countdown, and a scrolling announcements ticker. A full blind structure builder handles custom blinds, breaks, late registration, and prizes with automated level progression. Real-time WebSocket sync pushes every change instantly to the TV clock, dealer tablets, the floor tablet, desktop, and player phones at once โ no refresh, no polling.
What sets it apart is depth most tools ignore. Comprehensive dealer management tracks assignments, breaks, schedules, dealing time, and status โ rare in poker dealer scheduling at any price. Dedicated, role-specific Floor App and Dealer App give each staff member exactly the view they need (web-based, no app-store download). Round it out with a multi-orientation shot clock readable from every seat, an animated mystery bounty reveal with tiered display, a prize and payout calculator (buy-in, rake, entries, ITM percentage, pay jumps), print-ready seating receipts, a live tables overview and floor seating map, and a persistent player analytics database tracking history, buy-ins, cashes, P&L, rake, and statistics across all events. Multi-venue, multi-organization management lets operators switch between clubs in one click. Full RTL and multilingual support (English and Hebrew) is built in from the ground up.
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All of this assumes you can actually inspect what the agent did โ the real inputs after resolution, the real tool outputs, the real intermediate steps. That is the other half of the workflow. AgentLens captures the trace: every model and tool step, resolved inputs, raw outputs. agent-eval scores and gates the output; AgentLens gives you the unforgeable, agent-didn't-author trace data for Tier 1+2 to score against... - Source: dev.to / 1 day ago
# git: the API token, plus the credential used for the push Kubectl create secret generic foreman-github \ --from-literal=GITHUB_TOKEN="$GITHUB_TOKEN" -n foreman-system Kubectl create secret generic foreman-git-credentials \ --from-literal=token="$GITHUB_TOKEN" -n foreman-system Helm upgrade foreman llmkube/foreman -n foreman-system --reuse-values \ --set agent.githubToken.secretName=foreman-github \ ... - Source: dev.to / 1 day ago
This is why eval and observability ship as a unit, not as separate purchases. agent-eval scores and gates the output โ the tiers above, drift, hallucination. AgentLens captures the trace of how the agent got there: every model step and tool call, the resolved inputs, the raw outputs, the trajectory. Two things fall out of that:. - Source: dev.to / 11 days ago
The real fragility is in trying to constrain arguments. The docs are explicit that a pattern like Bash(curl http://github.com/ *) fails to do what it looks like it does. It won't match curl -X GET http://github.com/... (option before the URL), curl https://github.com/... (different protocol), curl -L http://bit.ly/xyz (redirects to GitHub), URL=http://github.com && curl $URL (variable), or curl http://github.com... - Source: dev.to / 13 days ago
Fallback chains โ og:title โ twitter:title โ- SSRF protection โ if you fetch user-supplied URLs, you MUST block
localhost, RFC-1918 ranges, and internal hostnames, or your preview endpoint is a proxy into your own infrastructure- Caching โ you do not want to re-fetch a URL on every render
- Rate limiting โ a public...
- Source: dev.to / 15 days ago
GitLab - Create, review and deploy code together with GitLab open source git repo management software | GitLab
EasyPoker - Host poker nights without chips or playing cards
BitBucket - Bitbucket is a free code hosting site for Mercurial and Git. Manage your development with a hosted wiki, issue tracker and source code.
Tournament Manager - Tournament Manager is a one-stop tournament management application to create, manage and run tournaments online or offline.
VS Code - Build and debug modern web and cloud applications, by Microsoft
TournamentOrganiser.app - Organise tournaments for any 1v1 or 2v2 competition. Create groups, generate fixtures, and crown your champion.