
GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
Wick Editor
Vircadia
Second Life
VRChat
Facebook Spaces
Hubs by Mozilla
OpenSimulator
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GDevelop
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awesome, but contains some bugs like frezees or editor view crash
Most of the 3D world experiences limit what a user can build and do. This is not so with Vircadia. The Apache license makes this 3D application the most flexible tool for building custom and interactive worlds. Vircadia is truly free, open and relatively easy to use. There are several developers who are working and improving this platform daily! Free content ensures that new users have access to materials for building their world without having to worry about learning difficult 3D applications. I highly recommend Vircadia and believe this will be the next big server technology on the world wide web.
Probably the best open-source metaverse
Based on our record, GDevelop should be more popular than Vircadia. It has been mentiond 78 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / over 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
Vircadia is an open source (Apache 2.0) metaverse ecosystem consisting of a high performance real-time server architecture (C++), web SDK (TS), and web client (TS). Source: over 2 years ago
Not pre-baked. I work on https://vircadia.com/ -- it has to give every user their own audio mix to account for their 3D position. This means codec costs add up fast. You can't just encode once and stream the same thing to a dozen people. - Source: Hacker News / over 4 years ago
Both, primarily the first. Low latency is definitely a requirement, but no issues with Opus on that account. > I haven't looked into how expensive it is to encode in terms of CPU time, so I assume maybe you're taking about a bottleneck in terms of the number of simultaneous streams you can support on a single CPU? Yup! I work on https://vircadia.com/ -- we have to compress audio in real time and every user gets... - Source: Hacker News / over 4 years ago
Second Life improved avatars by quite a lot in fairly recent times. There's also alternatives to it, eg, check out the project I work on: https://vircadia.com/ It's a sort of spiritual successor to Second Life, since it was started by the same guy -- Philip Rosedale -- after he left SL. It didn't quite work, so the commercial project died and got picked up by open source forks, which is what I work on. It's less... - Source: Hacker News / over 4 years ago
To me it's useful/entertaining in the ways forums and chats are, plus some additional features on top of that. Eg, you can talk to people, but in addition to that you have a collaborative 3D environment with positional audio where you can script, make games or do other stuff. Recently a group using our project put up a Christmas Carol VR play, and the results were most impressive. https://vircadia.com/ -- it's an... - Source: Hacker News / over 4 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Second Life - Second Life is a virtual reality platform where individuals interact in a virtual world. The software was developed in 2003 by Linden Labs. More than one million people now regularly use the software.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
VRChat - Create and play in virtual worlds with others
Unity - The multiplatform game creation tools for everyone.
Facebook Spaces - Facebook's social Virtual Reality platform is here!