GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
Wick Editor
Vimwiki
Obsidian.md
Notational FZF
Org mode
Zim Wiki
Gollum
Logseq
Notational Velocity
GDevelop
Vimwikiawesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop should be more popular than Vimwiki. It has been mentiond 78 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
I wrote a manuscript in vim a couple Novembers ago, for NaNoWrimo. I used a couple plugins, primarily Goyo [1] to add some margins, but otherwise, yeah, plain vim. I don't think it was really any more productive than my current workflow in Obsidian. Vim keybindings are more useful for editing than for writing (and for editing code in particular, where the changes you're making are much more structured). Also,... - Source: Hacker News / almost 3 years ago
I have created full on programs to systematically created screenshots with the game emulators with RetroArch. Also an automation tool to use a preexisting program named chdman that converts files into a needed format (also unpacking from archives). A little Python script to create a recents list of files for Vimwiki. I also created a program to access ๐ emojis ๐. I wrote my own GE Proton downloader and manager.... Source: about 3 years ago
I use VimWiki inside of Neovim, with additional Plugins/configurations. Lightweight and let's you use the power of (Neo)Vim. Source: over 3 years ago
Well, Zettelkasten looks to me much like wiki. And standard wiki solution for vim is https://vimwiki.github.io/ and it should work quite well for you. Also, it is all plain text files so conversion should not be that difficult. Source: almost 4 years ago
I end up taking linear notes in a text file, with un-resolved or in-progress items at the bottom. They get pushed downward linearly until they are finished, at which point they get immortalized in the greppable daily log above. Requires a lot of discipline and doesn't have a lot of structure, but having the "working area" next to the journal has served me well. I use vimwiki[1] for most of the editing, in addition... - Source: Hacker News / about 4 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Obsidian.md - A second brain, for you, forever. Obsidian is a powerful knowledge base that works on top of a local folder of plain text Markdown files.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Notational FZF - Notational Velocity for Vim.
Unity - The multiplatform game creation tools for everyone.
Org mode - Org: an Emacs Mode for Notes, Planning, and Authoring