
Unity
Unreal Engine
Godot Engine
Blender
CryENGINE
Autodesk 3DS Max
GDevelop
Stencyl
Vimwiki
Obsidian.md
Notational FZF
Org mode
Zim Wiki
Gollum
Logseq
Notational Velocity
VimwikiThis is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using โUNITYโ . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Vimwiki. While we know about 209 links to Unity, we've tracked only 17 mentions of Vimwiki. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
For game engines, Godot was too young, Unity just released a statement to make the developers give them more money, so we were left with Unreal Engine. - Source: dev.to / 4 months ago
After 10 minutes of digging I managed to find one single screenshot of an actual game built with it. Isn't that the first thing a developer wants to see? https://unity.com/ leads with demos. https://kaijuengine.org/ leads with a block of text claiming it renders cubes faster than Unity. - Source: Hacker News / 8 months ago
Rapidly prototype characters, environments, and textures. In addition, developers use generators to iterate concept art before committing to 3D assets. See how engines like Unity integrate generated assets into pipelines: https://unity.com. - Source: dev.to / 9 months ago
This guide is tailored towards Unity 3D but you can use them for other engines as they are pretty much general. - Source: dev.to / over 1 year ago
When it comes to game development, platforms like Unity, Unreal Engine, and Godot are definitely dominating the scene. They offer tools specifically designed for different needs, whether you're working on mobile and VR/AR projects, aiming for AAA titles, or focusing on indie and 2D games. These platforms provide intuitive user interfaces, extensive platform support, advanced rendering capabilities, and built-in... - Source: dev.to / about 1 year ago
I wrote a manuscript in vim a couple Novembers ago, for NaNoWrimo. I used a couple plugins, primarily Goyo [1] to add some margins, but otherwise, yeah, plain vim. I don't think it was really any more productive than my current workflow in Obsidian. Vim keybindings are more useful for editing than for writing (and for editing code in particular, where the changes you're making are much more structured). Also,... - Source: Hacker News / almost 3 years ago
I have created full on programs to systematically created screenshots with the game emulators with RetroArch. Also an automation tool to use a preexisting program named chdman that converts files into a needed format (also unpacking from archives). A little Python script to create a recents list of files for Vimwiki. I also created a program to access ๐ emojis ๐. I wrote my own GE Proton downloader and manager.... Source: about 3 years ago
I use VimWiki inside of Neovim, with additional Plugins/configurations. Lightweight and let's you use the power of (Neo)Vim. Source: over 3 years ago
Well, Zettelkasten looks to me much like wiki. And standard wiki solution for vim is https://vimwiki.github.io/ and it should work quite well for you. Also, it is all plain text files so conversion should not be that difficult. Source: almost 4 years ago
I end up taking linear notes in a text file, with un-resolved or in-progress items at the bottom. They get pushed downward linearly until they are finished, at which point they get immortalized in the greppable daily log above. Requires a lot of discipline and doesn't have a lot of structure, but having the "working area" next to the journal has served me well. I use vimwiki[1] for most of the editing, in addition... - Source: Hacker News / about 4 years ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Obsidian.md - A second brain, for you, forever. Obsidian is a powerful knowledge base that works on top of a local folder of plain text Markdown files.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Notational FZF - Notational Velocity for Vim.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Org mode - Org: an Emacs Mode for Notes, Planning, and Authoring