GDevelop
Godot Engine
Unreal Engine
Unity
Stencyl
RPG Maker
Adventure Game Studio
CryENGINE
Ruby
Python
JavaScript
C++
Java
Perl
Lua
PHP
GDevelop
Rubyawesome, but contains some bugs like frezees or editor view crash
Based on our record, GDevelop seems to be a lot more popular than Ruby. While we know about 78 links to GDevelop, we've tracked only 4 mentions of Ruby. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / about 1 year ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / almost 2 years ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / almost 3 years ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / almost 3 years ago
On Thursday, I shared the importance of contributing to Ruby's documentation, and I wanted to show that even a small contribution can help. Thus, I showed a small PR I submitted for the ruby-lang.org website:. - Source: dev.to / over 1 year ago
The counter function is written in Ruby. Since Ruby is an interpreted language, AssemblyLift deploys a customized Ruby 3.1 interpreter compiled to WebAssembly, which executes the function handler. Since the interpreter is somewhat large, the cold-start time of a Ruby function tends to be larger than that of a Rust function. Our counter is being run in the backround, so we're fine with it being a little bit laggy... - Source: dev.to / over 3 years ago
But, in general I was told use rubyapi.org unless you _really_ want to stick with the ruby-lang.org docs for all you do (which is fine) or to dig more into some object hierarchy, etc. Source: about 4 years ago
[2] 'rbenv' - https://github.com/rbenv/rbenv - Ruby version management utility. Run something like rbenv install 3.1.1 to install that version on your system (requires related project ruby-build), then rbenv local 3.1.1 in your code's directory to specify that for any ruby command in that directory only, you want to use version 3.1.1 that you installed through rbenv. Does other useful stuff too. Only does Ruby,... Source: over 4 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Python - Python is a clear and powerful object-oriented programming language, comparable to Perl, Ruby, Scheme, or Java.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
JavaScript - Lightweight, interpreted, object-oriented language with first-class functions
Unity - The multiplatform game creation tools for everyone.
C++ - Has imperative, object-oriented and generic programming features, while also providing the facilities for low level memory manipulation